from ..game_content import ContentPack from ..mod_registry import register_mod_content_pack from ...data.harvest import ForagingSource from ...mods.mod_data import ModNames from ...strings.crop_names import Fruit from ...strings.flower_names import Flower from ...strings.region_names import DeepWoodsRegion from ...strings.season_names import Season register_mod_content_pack(ContentPack( ModNames.deepwoods, harvest_sources={ # Deep enough to have seen such a tree at least once Fruit.apple: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),), Fruit.apricot: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),), Fruit.cherry: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),), Fruit.orange: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),), Fruit.peach: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),), Fruit.pomegranate: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),), Fruit.mango: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),), Flower.tulip: (ForagingSource(seasons=Season.not_winter, regions=(DeepWoodsRegion.floor_10,)),), Flower.blue_jazz: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),), Flower.summer_spangle: (ForagingSource(seasons=Season.not_winter, regions=(DeepWoodsRegion.floor_10,)),), Flower.poppy: (ForagingSource(seasons=Season.not_winter, regions=(DeepWoodsRegion.floor_10,)),), Flower.fairy_rose: (ForagingSource(regions=(DeepWoodsRegion.floor_10,)),), } ))