""" Logic rule definitions for Pokemon Emerald """ from typing import TYPE_CHECKING from BaseClasses import CollectionState from worlds.generic.Rules import add_rule, set_rule from .data import data from .options import EliteFourRequirement, NormanRequirement, Goal if TYPE_CHECKING: from . import PokemonEmeraldWorld # Rules are organized by town/route/dungeon and ordered approximately # by when you would first reach that place in a vanilla playthrough. def set_rules(world: "PokemonEmeraldWorld") -> None: def can_cut(state: CollectionState): return state.has("HM01 Cut", world.player) and state.has("Stone Badge", world.player) def can_surf(state: CollectionState): return state.has("HM03 Surf", world.player) and state.has("Balance Badge", world.player) def can_strength(state: CollectionState): return state.has("HM04 Strength", world.player) and state.has("Heat Badge", world.player) def can_flash(state: CollectionState): return state.has("HM05 Flash", world.player) and state.has("Knuckle Badge", world.player) def can_rock_smash(state: CollectionState): return state.has("HM06 Rock Smash", world.player) and state.has("Dynamo Badge", world.player) def can_waterfall(state: CollectionState): return state.has("HM07 Waterfall", world.player) and state.has("Rain Badge", world.player) def can_dive(state: CollectionState): return state.has("HM08 Dive", world.player) and state.has("Mind Badge", world.player) def has_acro_bike(state: CollectionState): return state.has("Acro Bike", world.player) def has_mach_bike(state: CollectionState): return state.has("Mach Bike", world.player) def defeated_n_gym_leaders(state: CollectionState, n: int) -> bool: return sum([state.has(event, world.player) for event in [ "EVENT_DEFEAT_ROXANNE", "EVENT_DEFEAT_BRAWLY", "EVENT_DEFEAT_WATTSON", "EVENT_DEFEAT_FLANNERY", "EVENT_DEFEAT_NORMAN", "EVENT_DEFEAT_WINONA", "EVENT_DEFEAT_TATE_AND_LIZA", "EVENT_DEFEAT_JUAN" ]]) >= n def get_entrance(entrance: str): return world.multiworld.get_entrance(entrance, world.player) def get_location(location: str): if location in data.locations: location = data.locations[location].label return world.multiworld.get_location(location, world.player) victory_event_name = "EVENT_DEFEAT_CHAMPION" if world.options.goal == Goal.option_steven: victory_event_name = "EVENT_DEFEAT_STEVEN" elif world.options.goal == Goal.option_norman: victory_event_name = "EVENT_DEFEAT_NORMAN" world.multiworld.completion_condition[world.player] = lambda state: state.has(victory_event_name, world.player) # Sky if world.options.fly_without_badge: set_rule( get_entrance("REGION_LITTLEROOT_TOWN/MAIN -> REGION_SKY"), lambda state: state.has("HM02 Fly", world.player) ) else: set_rule( get_entrance("REGION_LITTLEROOT_TOWN/MAIN -> REGION_SKY"), lambda state: state.has("HM02 Fly", world.player) and state.has("Feather Badge", world.player) ) set_rule( get_entrance("REGION_SKY -> REGION_LITTLEROOT_TOWN/MAIN"), lambda state: state.has("EVENT_VISITED_LITTLEROOT_TOWN", world.player) ) set_rule( get_entrance("REGION_SKY -> REGION_OLDALE_TOWN/MAIN"), lambda state: state.has("EVENT_VISITED_OLDALE_TOWN", world.player) ) set_rule( get_entrance("REGION_SKY -> REGION_PETALBURG_CITY/MAIN"), lambda state: state.has("EVENT_VISITED_PETALBURG_CITY", world.player) ) set_rule( get_entrance("REGION_SKY -> REGION_RUSTBORO_CITY/MAIN"), lambda state: state.has("EVENT_VISITED_RUSTBORO_CITY", world.player) ) set_rule( get_entrance("REGION_SKY -> REGION_DEWFORD_TOWN/MAIN"), lambda state: state.has("EVENT_VISITED_DEWFORD_TOWN", world.player) ) set_rule( get_entrance("REGION_SKY -> REGION_SLATEPORT_CITY/MAIN"), lambda state: state.has("EVENT_VISITED_SLATEPORT_CITY", world.player) ) set_rule( get_entrance("REGION_SKY -> REGION_MAUVILLE_CITY/MAIN"), lambda state: state.has("EVENT_VISITED_MAUVILLE_CITY", world.player) ) set_rule( get_entrance("REGION_SKY -> REGION_VERDANTURF_TOWN/MAIN"), lambda state: state.has("EVENT_VISITED_VERDANTURF_TOWN", world.player) ) set_rule( get_entrance("REGION_SKY -> REGION_FALLARBOR_TOWN/MAIN"), lambda state: state.has("EVENT_VISITED_FALLARBOR_TOWN", world.player) ) set_rule( get_entrance("REGION_SKY -> REGION_LAVARIDGE_TOWN/MAIN"), lambda state: state.has("EVENT_VISITED_LAVARIDGE_TOWN", world.player) ) set_rule( get_entrance("REGION_SKY -> REGION_FORTREE_CITY/MAIN"), lambda state: state.has("EVENT_VISITED_FORTREE_CITY", world.player) ) set_rule( get_entrance("REGION_SKY -> REGION_LILYCOVE_CITY/MAIN"), lambda state: state.has("EVENT_VISITED_LILYCOVE_CITY", world.player) ) set_rule( get_entrance("REGION_SKY -> REGION_MOSSDEEP_CITY/MAIN"), lambda state: state.has("EVENT_VISITED_MOSSDEEP_CITY", world.player) ) set_rule( get_entrance("REGION_SKY -> REGION_SOOTOPOLIS_CITY/EAST"), lambda state: state.has("EVENT_VISITED_SOOTOPOLIS_CITY", world.player) ) set_rule( get_entrance("REGION_SKY -> REGION_EVER_GRANDE_CITY/SOUTH"), lambda state: state.has("EVENT_VISITED_EVER_GRANDE_CITY", world.player) ) # Route 103 set_rule( get_entrance("REGION_ROUTE103/EAST -> REGION_ROUTE103/WATER"), can_surf ) set_rule( get_entrance("REGION_ROUTE103/WEST -> REGION_ROUTE103/WATER"), can_surf ) # Petalburg City set_rule( get_entrance("REGION_PETALBURG_CITY/MAIN -> REGION_PETALBURG_CITY/SOUTH_POND"), can_surf ) set_rule( get_entrance("REGION_PETALBURG_CITY/MAIN -> REGION_PETALBURG_CITY/NORTH_POND"), can_surf ) set_rule( get_location("NPC_GIFT_RECEIVED_HM03"), lambda state: state.has("EVENT_DEFEAT_NORMAN", world.player) ) if world.options.norman_requirement == NormanRequirement.option_badges: set_rule( get_entrance("MAP_PETALBURG_CITY_GYM:2/MAP_PETALBURG_CITY_GYM:3"), lambda state: state.has_group("Badges", world.player, world.options.norman_count.value) ) set_rule( get_entrance("MAP_PETALBURG_CITY_GYM:5/MAP_PETALBURG_CITY_GYM:6"), lambda state: state.has_group("Badges", world.player, world.options.norman_count.value) ) else: set_rule( get_entrance("MAP_PETALBURG_CITY_GYM:2/MAP_PETALBURG_CITY_GYM:3"), lambda state: defeated_n_gym_leaders(state, world.options.norman_count.value) ) set_rule( get_entrance("MAP_PETALBURG_CITY_GYM:5/MAP_PETALBURG_CITY_GYM:6"), lambda state: defeated_n_gym_leaders(state, world.options.norman_count.value) ) # Route 104 set_rule( get_entrance("REGION_ROUTE104/SOUTH -> REGION_ROUTE105/MAIN"), can_surf ) set_rule( get_entrance("REGION_ROUTE104_MR_BRINEYS_HOUSE/MAIN -> REGION_DEWFORD_TOWN/MAIN"), lambda state: state.has("EVENT_TALK_TO_MR_STONE", world.player) ) # Petalburg Woods set_rule( get_entrance("REGION_PETALBURG_WOODS/WEST_PATH -> REGION_PETALBURG_WOODS/EAST_PATH"), can_cut ) # Rustboro City set_rule( get_location("EVENT_RETURN_DEVON_GOODS"), lambda state: state.has("EVENT_RECOVER_DEVON_GOODS", world.player) ) # Devon Corp set_rule( get_entrance("MAP_RUSTBORO_CITY_DEVON_CORP_1F:2/MAP_RUSTBORO_CITY_DEVON_CORP_2F:0"), lambda state: state.has("EVENT_RETURN_DEVON_GOODS", world.player) ) # Route 116 set_rule( get_entrance("REGION_ROUTE116/WEST -> REGION_ROUTE116/WEST_ABOVE_LEDGE"), can_cut ) # Rusturf Tunnel set_rule( get_entrance("REGION_RUSTURF_TUNNEL/WEST -> REGION_RUSTURF_TUNNEL/EAST"), can_rock_smash ) set_rule( get_entrance("REGION_RUSTURF_TUNNEL/EAST -> REGION_RUSTURF_TUNNEL/WEST"), can_rock_smash ) set_rule( get_location("NPC_GIFT_RECEIVED_HM04"), can_rock_smash ) set_rule( get_location("EVENT_RECOVER_DEVON_GOODS"), lambda state: state.has("EVENT_DEFEAT_ROXANNE", world.player) ) # Route 115 set_rule( get_entrance("REGION_ROUTE115/SOUTH_BELOW_LEDGE -> REGION_ROUTE115/SEA"), can_surf ) set_rule( get_entrance("REGION_ROUTE115/SOUTH_BEACH_NEAR_CAVE -> REGION_ROUTE115/SEA"), can_surf ) set_rule( get_entrance("REGION_ROUTE115/SOUTH_ABOVE_LEDGE -> REGION_ROUTE115/SOUTH_BEHIND_ROCK"), can_rock_smash ) set_rule( get_entrance("REGION_ROUTE115/NORTH_BELOW_SLOPE -> REGION_ROUTE115/SEA"), can_surf ) set_rule( get_entrance("REGION_ROUTE115/NORTH_BELOW_SLOPE -> REGION_ROUTE115/NORTH_ABOVE_SLOPE"), lambda state: has_mach_bike(state) ) if world.options.extra_boulders: set_rule( get_entrance("REGION_ROUTE115/SOUTH_BEACH_NEAR_CAVE -> REGION_ROUTE115/SOUTH_ABOVE_LEDGE"), can_strength ) set_rule( get_entrance("REGION_ROUTE115/SOUTH_ABOVE_LEDGE -> REGION_ROUTE115/SOUTH_BEACH_NEAR_CAVE"), can_strength ) # Route 105 set_rule( get_entrance("REGION_ROUTE105/MAIN -> REGION_UNDERWATER_ROUTE105/MAIN"), can_dive ) # Route 106 set_rule( get_entrance("REGION_ROUTE106/EAST -> REGION_ROUTE106/SEA"), can_surf ) set_rule( get_entrance("REGION_ROUTE106/WEST -> REGION_ROUTE106/SEA"), can_surf ) # Dewford Town set_rule( get_entrance("REGION_DEWFORD_TOWN/MAIN -> REGION_ROUTE109/BEACH"), lambda state: state.can_reach("REGION_ROUTE104_MR_BRINEYS_HOUSE/MAIN -> REGION_DEWFORD_TOWN/MAIN", "Entrance", world.player) and state.has("EVENT_TALK_TO_MR_STONE", world.player) and state.has("EVENT_DELIVER_LETTER", world.player) ) set_rule( get_entrance("REGION_DEWFORD_TOWN/MAIN -> REGION_ROUTE104_MR_BRINEYS_HOUSE/MAIN"), lambda state: state.can_reach("REGION_ROUTE104_MR_BRINEYS_HOUSE/MAIN -> REGION_DEWFORD_TOWN/MAIN", "Entrance", world.player) and state.has("EVENT_TALK_TO_MR_STONE", world.player) ) # Granite Cave set_rule( get_entrance("REGION_GRANITE_CAVE_STEVENS_ROOM/MAIN -> REGION_GRANITE_CAVE_STEVENS_ROOM/LETTER_DELIVERED"), lambda state: state.has("Letter", world.player) ) set_rule( get_entrance("REGION_GRANITE_CAVE_B1F/LOWER -> REGION_GRANITE_CAVE_B1F/UPPER"), lambda state: has_mach_bike(state) ) # Route 107 set_rule( get_entrance("REGION_DEWFORD_TOWN/MAIN -> REGION_ROUTE107/MAIN"), can_surf ) # Route 109 set_rule( get_entrance("REGION_ROUTE109/BEACH -> REGION_DEWFORD_TOWN/MAIN"), lambda state: state.can_reach("REGION_ROUTE104_MR_BRINEYS_HOUSE/MAIN -> REGION_DEWFORD_TOWN/MAIN", "Entrance", world.player) and state.can_reach("REGION_DEWFORD_TOWN/MAIN -> REGION_ROUTE109/BEACH", "Entrance", world.player) and state.has("EVENT_TALK_TO_MR_STONE", world.player) and state.has("EVENT_DELIVER_LETTER", world.player) ) set_rule( get_entrance("REGION_ROUTE109/BEACH -> REGION_ROUTE109/SEA"), can_surf ) # Slateport City set_rule( get_entrance("REGION_SLATEPORT_CITY/MAIN -> REGION_ROUTE134/WEST"), can_surf ) set_rule( get_location("EVENT_TALK_TO_DOCK"), lambda state: state.has("Devon Goods", world.player) ) set_rule( get_entrance("MAP_SLATEPORT_CITY:5,7/MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F:0,1"), lambda state: state.has("EVENT_TALK_TO_DOCK", world.player) ) set_rule( get_location("EVENT_AQUA_STEALS_SUBMARINE"), lambda state: state.has("EVENT_RELEASE_GROUDON", world.player) ) set_rule( get_entrance("REGION_SLATEPORT_CITY_HARBOR/MAIN -> REGION_SS_TIDAL_CORRIDOR/MAIN"), lambda state: state.has("EVENT_DEFEAT_CHAMPION", world.player) ) # Route 110 set_rule( get_entrance("REGION_ROUTE110/MAIN -> REGION_ROUTE110/SOUTH_WATER"), can_surf ) set_rule( get_entrance("REGION_ROUTE110/MAIN -> REGION_ROUTE110/NORTH_WATER"), can_surf ) set_rule( get_entrance("REGION_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE/WEST -> REGION_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE/EAST"), lambda state: has_acro_bike(state) or has_mach_bike(state) ) set_rule( get_entrance("REGION_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE/WEST -> REGION_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE/EAST"), lambda state: has_acro_bike(state) or has_mach_bike(state) ) if "Route 110 Aqua Grunts" not in world.options.remove_roadblocks.value: set_rule( get_entrance("REGION_ROUTE110/SOUTH -> REGION_ROUTE110/MAIN"), lambda state: state.has("EVENT_RESCUE_CAPT_STERN", world.player) ) set_rule( get_entrance("REGION_ROUTE110/MAIN -> REGION_ROUTE110/SOUTH"), lambda state: state.has("EVENT_RESCUE_CAPT_STERN", world.player) ) # Mauville City set_rule( get_location("NPC_GIFT_GOT_BASEMENT_KEY_FROM_WATTSON"), lambda state: state.has("EVENT_DEFEAT_NORMAN", world.player) ) # Route 111 set_rule( get_entrance("REGION_ROUTE111/MIDDLE -> REGION_ROUTE111/DESERT"), lambda state: state.has("Go Goggles", world.player) ) set_rule( get_entrance("REGION_ROUTE111/NORTH -> REGION_ROUTE111/DESERT"), lambda state: state.has("Go Goggles", world.player) ) set_rule( get_entrance("REGION_ROUTE111/MIDDLE -> REGION_ROUTE111/SOUTH"), can_rock_smash ) set_rule( get_entrance("REGION_ROUTE111/SOUTH -> REGION_ROUTE111/SOUTH_POND"), can_surf ) set_rule( get_entrance("REGION_ROUTE111/SOUTH -> REGION_ROUTE111/MIDDLE"), can_rock_smash ) set_rule( get_entrance("MAP_ROUTE111:4/MAP_TRAINER_HILL_ENTRANCE:0"), lambda state: state.has("EVENT_DEFEAT_CHAMPION", world.player) ) # Route 112 if "Route 112 Magma Grunts" not in world.options.remove_roadblocks.value: set_rule( get_entrance("REGION_ROUTE112/SOUTH_EAST -> REGION_ROUTE112/CABLE_CAR_STATION_ENTRANCE"), lambda state: state.has("EVENT_MAGMA_STEALS_METEORITE", world.player) ) set_rule( get_entrance("REGION_ROUTE112/CABLE_CAR_STATION_ENTRANCE -> REGION_ROUTE112/SOUTH_EAST"), lambda state: state.has("EVENT_MAGMA_STEALS_METEORITE", world.player) ) # Fiery Path set_rule( get_entrance("REGION_FIERY_PATH/MAIN -> REGION_FIERY_PATH/BEHIND_BOULDER"), can_strength ) # Route 114 set_rule( get_entrance("REGION_ROUTE114/MAIN -> REGION_ROUTE114/ABOVE_WATERFALL"), lambda state: can_surf(state) and can_waterfall(state) ) set_rule( get_entrance("REGION_ROUTE114/ABOVE_WATERFALL -> REGION_ROUTE114/MAIN"), lambda state: can_surf(state) and can_waterfall(state) ) set_rule( get_entrance("MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL:2/MAP_DESERT_UNDERPASS:0"), lambda state: state.has("EVENT_DEFEAT_CHAMPION", world.player) ) # Meteor Falls set_rule( get_entrance("REGION_METEOR_FALLS_1F_1R/MAIN -> REGION_METEOR_FALLS_1F_1R/ABOVE_WATERFALL"), lambda state: can_surf(state) and can_waterfall(state) ) set_rule( get_entrance("REGION_METEOR_FALLS_1F_1R/ABOVE_WATERFALL -> REGION_METEOR_FALLS_1F_1R/MAIN"), can_surf ) set_rule( get_entrance("MAP_METEOR_FALLS_1F_1R:5/MAP_METEOR_FALLS_STEVENS_CAVE:0"), lambda state: state.has("EVENT_DEFEAT_CHAMPION", world.player) ) set_rule( get_entrance("REGION_METEOR_FALLS_B1F_1R/HIGHEST_LADDER -> REGION_METEOR_FALLS_B1F_1R/WATER"), can_surf ) set_rule( get_entrance("REGION_METEOR_FALLS_B1F_1R/NORTH_SHORE -> REGION_METEOR_FALLS_B1F_1R/WATER"), can_surf ) set_rule( get_entrance("REGION_METEOR_FALLS_B1F_1R/SOUTH_SHORE -> REGION_METEOR_FALLS_B1F_1R/WATER"), can_surf ) set_rule( get_entrance("REGION_METEOR_FALLS_B1F_2R/ENTRANCE -> REGION_METEOR_FALLS_B1F_2R/WATER"), can_surf ) # Jagged Pass set_rule( get_entrance("REGION_JAGGED_PASS/BOTTOM -> REGION_JAGGED_PASS/MIDDLE"), lambda state: has_acro_bike(state) ) set_rule( get_entrance("REGION_JAGGED_PASS/MIDDLE -> REGION_JAGGED_PASS/TOP"), lambda state: has_acro_bike(state) ) set_rule( get_entrance("MAP_JAGGED_PASS:4/MAP_MAGMA_HIDEOUT_1F:0"), lambda state: state.has("Magma Emblem", world.player) ) # Lavaridge Town set_rule( get_location("NPC_GIFT_RECEIVED_GO_GOGGLES"), lambda state: state.has("EVENT_DEFEAT_FLANNERY", world.player) ) # Mirage Tower set_rule( get_entrance("REGION_MIRAGE_TOWER_2F/TOP -> REGION_MIRAGE_TOWER_2F/BOTTOM"), lambda state: has_mach_bike(state) ) set_rule( get_entrance("REGION_MIRAGE_TOWER_2F/BOTTOM -> REGION_MIRAGE_TOWER_2F/TOP"), lambda state: has_mach_bike(state) ) set_rule( get_entrance("REGION_MIRAGE_TOWER_3F/TOP -> REGION_MIRAGE_TOWER_3F/BOTTOM"), can_rock_smash ) set_rule( get_entrance("REGION_MIRAGE_TOWER_3F/BOTTOM -> REGION_MIRAGE_TOWER_3F/TOP"), can_rock_smash ) set_rule( get_entrance("REGION_MIRAGE_TOWER_4F/MAIN -> REGION_MIRAGE_TOWER_4F/FOSSIL_PLATFORM"), can_rock_smash ) # Abandoned Ship set_rule( get_entrance("REGION_ABANDONED_SHIP_ROOMS_B1F/CENTER -> REGION_ABANDONED_SHIP_UNDERWATER1/MAIN"), can_dive ) set_rule( get_entrance("REGION_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS/MAIN -> REGION_ABANDONED_SHIP_UNDERWATER2/MAIN"), can_dive ) set_rule( get_entrance("MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS:0/MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS:0"), lambda state: state.has("Room 1 Key", world.player) ) set_rule( get_entrance("MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS:1/MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS:2"), lambda state: state.has("Room 2 Key", world.player) ) set_rule( get_entrance("MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS:3/MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS:6"), lambda state: state.has("Room 4 Key", world.player) ) set_rule( get_entrance("MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS:5/MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS:8"), lambda state: state.has("Room 6 Key", world.player) ) set_rule( get_entrance("MAP_ABANDONED_SHIP_CORRIDORS_B1F:5/MAP_ABANDONED_SHIP_ROOM_B1F:0"), lambda state: state.has("Storage Key", world.player) ) # New Mauville set_rule( get_entrance("MAP_NEW_MAUVILLE_ENTRANCE:1/MAP_NEW_MAUVILLE_INSIDE:0"), lambda state: state.has("Basement Key", world.player) ) # Route 118 set_rule( get_entrance("REGION_ROUTE118/WEST -> REGION_ROUTE118/WATER"), can_surf ) set_rule( get_entrance("REGION_ROUTE118/EAST -> REGION_ROUTE118/WATER"), can_surf ) # Route 119 set_rule( get_entrance("REGION_ROUTE119/LOWER -> REGION_ROUTE119/LOWER_ACROSS_WATER"), can_surf ) set_rule( get_entrance("REGION_ROUTE119/LOWER_ACROSS_WATER -> REGION_ROUTE119/LOWER"), can_surf ) set_rule( get_entrance("REGION_ROUTE119/LOWER -> REGION_ROUTE119/LOWER_ACROSS_RAILS"), lambda state: has_acro_bike(state) ) set_rule( get_entrance("REGION_ROUTE119/LOWER_ACROSS_RAILS -> REGION_ROUTE119/LOWER"), lambda state: has_acro_bike(state) ) set_rule( get_entrance("REGION_ROUTE119/UPPER -> REGION_ROUTE119/MIDDLE_RIVER"), can_surf ) set_rule( get_entrance("REGION_ROUTE119/MIDDLE_RIVER -> REGION_ROUTE119/ABOVE_WATERFALL"), can_waterfall ) set_rule( get_entrance("REGION_ROUTE119/ABOVE_WATERFALL -> REGION_ROUTE119/MIDDLE_RIVER"), can_waterfall ) set_rule( get_entrance("REGION_ROUTE119/ABOVE_WATERFALL -> REGION_ROUTE119/ABOVE_WATERFALL_ACROSS_RAILS"), lambda state: has_acro_bike(state) ) if "Route 119 Aqua Grunts" not in world.options.remove_roadblocks.value: set_rule( get_entrance("REGION_ROUTE119/MIDDLE -> REGION_ROUTE119/UPPER"), lambda state: state.has("EVENT_DEFEAT_SHELLY", world.player) ) set_rule( get_entrance("REGION_ROUTE119/UPPER -> REGION_ROUTE119/MIDDLE"), lambda state: state.has("EVENT_DEFEAT_SHELLY", world.player) ) # Fortree City set_rule( get_entrance("REGION_FORTREE_CITY/MAIN -> REGION_FORTREE_CITY/BEFORE_GYM"), lambda state: state.has("Devon Scope", world.player) ) set_rule( get_entrance("REGION_FORTREE_CITY/BEFORE_GYM -> REGION_FORTREE_CITY/MAIN"), lambda state: state.has("Devon Scope", world.player) ) # Route 120 set_rule( get_entrance("REGION_ROUTE120/NORTH -> REGION_ROUTE120/NORTH_POND_SHORE"), lambda state: state.has("Devon Scope", world.player) ) set_rule( get_entrance("REGION_ROUTE120/NORTH_POND_SHORE -> REGION_ROUTE120/NORTH"), lambda state: state.has("Devon Scope", world.player) ) set_rule( get_entrance("REGION_ROUTE120/NORTH_POND_SHORE -> REGION_ROUTE120/NORTH_POND"), can_surf ) set_rule( get_entrance("REGION_ROUTE120/SOUTH -> REGION_ROUTE120/SOUTH_PONDS"), can_surf ) # Route 121 set_rule( get_entrance("REGION_ROUTE121/EAST -> REGION_ROUTE121/WEST"), can_cut ) set_rule( get_entrance("REGION_ROUTE121/EAST -> REGION_ROUTE122/SEA"), can_surf ) # Safari Zone set_rule( get_entrance("MAP_ROUTE121_SAFARI_ZONE_ENTRANCE:0,1/MAP_SAFARI_ZONE_SOUTH:0"), lambda state: state.has("Pokeblock Case", world.player) ) set_rule( get_entrance("REGION_SAFARI_ZONE_SOUTH/MAIN -> REGION_SAFARI_ZONE_NORTH/MAIN"), lambda state: has_acro_bike(state) ) set_rule( get_entrance("REGION_SAFARI_ZONE_SOUTHWEST/MAIN -> REGION_SAFARI_ZONE_NORTHWEST/MAIN"), lambda state: has_mach_bike(state) ) if "Safari Zone Construction Workers" not in world.options.remove_roadblocks.value: set_rule( get_entrance("REGION_SAFARI_ZONE_SOUTH/MAIN -> REGION_SAFARI_ZONE_SOUTHEAST/MAIN"), lambda state: state.has("EVENT_DEFEAT_CHAMPION", world.player) ) # Route 122 set_rule( get_entrance("REGION_ROUTE122/MT_PYRE_ENTRANCE -> REGION_ROUTE122/SEA"), can_surf ) # Route 123 set_rule( get_entrance("REGION_ROUTE123/EAST -> REGION_ROUTE122/SEA"), can_surf ) set_rule( get_entrance("REGION_ROUTE123/EAST -> REGION_ROUTE123/EAST_BEHIND_TREE"), can_cut ) # Lilycove City set_rule( get_entrance("REGION_LILYCOVE_CITY/MAIN -> REGION_LILYCOVE_CITY/SEA"), can_surf ) set_rule( get_entrance("REGION_LILYCOVE_CITY_HARBOR/MAIN -> REGION_SS_TIDAL_CORRIDOR/MAIN"), lambda state: state.has("EVENT_DEFEAT_CHAMPION", world.player) ) if "Lilycove City Wailmer" not in world.options.remove_roadblocks.value: set_rule( get_entrance("REGION_LILYCOVE_CITY/SEA -> REGION_ROUTE124/MAIN"), lambda state: state.has("EVENT_CLEAR_AQUA_HIDEOUT", world.player) ) # Magma Hideout set_rule( get_entrance("REGION_MAGMA_HIDEOUT_1F/ENTRANCE -> REGION_MAGMA_HIDEOUT_1F/MAIN"), can_strength ) set_rule( get_entrance("REGION_MAGMA_HIDEOUT_1F/MAIN -> REGION_MAGMA_HIDEOUT_1F/ENTRANCE"), can_strength ) # Aqua Hideout if "Aqua Hideout Grunts" not in world.options.remove_roadblocks.value: set_rule( get_entrance("REGION_AQUA_HIDEOUT_1F/WATER -> REGION_AQUA_HIDEOUT_1F/MAIN"), lambda state: state.has("EVENT_AQUA_STEALS_SUBMARINE", world.player) ) set_rule( get_entrance("REGION_AQUA_HIDEOUT_1F/MAIN -> REGION_AQUA_HIDEOUT_1F/WATER"), lambda state: can_surf(state) and state.has("EVENT_AQUA_STEALS_SUBMARINE", world.player) ) # Route 124 set_rule( get_entrance("REGION_ROUTE124/MAIN -> REGION_UNDERWATER_ROUTE124/BIG_AREA"), can_dive ) set_rule( get_entrance("REGION_ROUTE124/MAIN -> REGION_UNDERWATER_ROUTE124/SMALL_AREA_1"), can_dive ) set_rule( get_entrance("REGION_ROUTE124/MAIN -> REGION_UNDERWATER_ROUTE124/SMALL_AREA_2"), can_dive ) set_rule( get_entrance("REGION_ROUTE124/MAIN -> REGION_UNDERWATER_ROUTE124/SMALL_AREA_3"), can_dive ) set_rule( get_entrance("REGION_ROUTE124/MAIN -> REGION_UNDERWATER_ROUTE124/TUNNEL_1"), can_dive ) set_rule( get_entrance("REGION_ROUTE124/MAIN -> REGION_UNDERWATER_ROUTE124/TUNNEL_2"), can_dive ) set_rule( get_entrance("REGION_ROUTE124/MAIN -> REGION_UNDERWATER_ROUTE124/TUNNEL_3"), can_dive ) set_rule( get_entrance("REGION_ROUTE124/MAIN -> REGION_UNDERWATER_ROUTE124/TUNNEL_4"), can_dive ) set_rule( get_entrance("REGION_ROUTE124/NORTH_ENCLOSED_AREA_1 -> REGION_UNDERWATER_ROUTE124/TUNNEL_1"), can_dive ) set_rule( get_entrance("REGION_ROUTE124/NORTH_ENCLOSED_AREA_2 -> REGION_UNDERWATER_ROUTE124/TUNNEL_1"), can_dive ) set_rule( get_entrance("REGION_ROUTE124/NORTH_ENCLOSED_AREA_3 -> REGION_UNDERWATER_ROUTE124/TUNNEL_2"), can_dive ) set_rule( get_entrance("REGION_ROUTE124/SOUTH_ENCLOSED_AREA_1 -> REGION_UNDERWATER_ROUTE124/TUNNEL_3"), can_dive ) set_rule( get_entrance("REGION_ROUTE124/SOUTH_ENCLOSED_AREA_2 -> REGION_UNDERWATER_ROUTE124/TUNNEL_3"), can_dive ) set_rule( get_entrance("REGION_ROUTE124/SOUTH_ENCLOSED_AREA_3 -> REGION_UNDERWATER_ROUTE124/TUNNEL_4"), can_dive ) # Mossdeep City set_rule( get_entrance("REGION_MOSSDEEP_CITY/MAIN -> REGION_ROUTE124/MAIN"), can_surf ) set_rule( get_entrance("REGION_MOSSDEEP_CITY/MAIN -> REGION_ROUTE125/SEA"), can_surf ) set_rule( get_entrance("REGION_MOSSDEEP_CITY/MAIN -> REGION_ROUTE127/MAIN"), can_surf ) set_rule( get_location("EVENT_DEFEAT_MAXIE_AT_SPACE_STATION"), lambda state: state.has("EVENT_DEFEAT_TATE_AND_LIZA", world.player) ) set_rule( get_location("EVENT_STEVEN_GIVES_DIVE"), lambda state: state.has("EVENT_DEFEAT_MAXIE_AT_SPACE_STATION", world.player) ) set_rule( get_location("NPC_GIFT_RECEIVED_HM08"), lambda state: state.has("EVENT_DEFEAT_MAXIE_AT_SPACE_STATION", world.player) ) # Shoal Cave set_rule( get_entrance("REGION_SHOAL_CAVE_ENTRANCE_ROOM/SOUTH -> REGION_SHOAL_CAVE_ENTRANCE_ROOM/HIGH_TIDE_WATER"), can_surf ) set_rule( get_entrance("REGION_SHOAL_CAVE_ENTRANCE_ROOM/NORTH_WEST_CORNER -> REGION_SHOAL_CAVE_ENTRANCE_ROOM/HIGH_TIDE_WATER"), can_surf ) set_rule( get_entrance("REGION_SHOAL_CAVE_ENTRANCE_ROOM/NORTH_EAST_CORNER -> REGION_SHOAL_CAVE_ENTRANCE_ROOM/HIGH_TIDE_WATER"), can_surf ) set_rule( get_entrance("REGION_SHOAL_CAVE_INNER_ROOM/HIGH_TIDE_EAST_MIDDLE_GROUND -> REGION_SHOAL_CAVE_INNER_ROOM/SOUTH_EAST_WATER"), can_surf ) set_rule( get_entrance("REGION_SHOAL_CAVE_INNER_ROOM/HIGH_TIDE_EAST_MIDDLE_GROUND -> REGION_SHOAL_CAVE_INNER_ROOM/EAST_WATER"), can_surf ) set_rule( get_entrance("REGION_SHOAL_CAVE_INNER_ROOM/HIGH_TIDE_EAST_MIDDLE_GROUND -> REGION_SHOAL_CAVE_INNER_ROOM/NORTH_WEST_WATER"), can_surf ) set_rule( get_entrance("REGION_SHOAL_CAVE_INNER_ROOM/SOUTH_WEST_CORNER -> REGION_SHOAL_CAVE_INNER_ROOM/NORTH_WEST_WATER"), can_surf ) set_rule( get_entrance("REGION_SHOAL_CAVE_INNER_ROOM/RARE_CANDY_PLATFORM -> REGION_SHOAL_CAVE_INNER_ROOM/SOUTH_EAST_WATER"), can_surf ) set_rule( get_entrance("REGION_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM/NORTH_WEST -> REGION_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM/EAST"), can_strength ) set_rule( get_entrance("REGION_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM/EAST -> REGION_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM/NORTH_WEST"), can_strength ) # Route 126 set_rule( get_entrance("REGION_ROUTE126/MAIN -> REGION_UNDERWATER_ROUTE126/MAIN"), can_dive ) set_rule( get_entrance("REGION_ROUTE126/MAIN -> REGION_UNDERWATER_ROUTE126/SMALL_AREA_2"), can_dive ) set_rule( get_entrance("REGION_ROUTE126/NEAR_ROUTE_124 -> REGION_UNDERWATER_ROUTE126/TUNNEL"), can_dive ) set_rule( get_entrance("REGION_ROUTE126/NORTH_WEST_CORNER -> REGION_UNDERWATER_ROUTE126/TUNNEL"), can_dive ) set_rule( get_entrance("REGION_ROUTE126/WEST -> REGION_UNDERWATER_ROUTE126/MAIN"), can_dive ) set_rule( get_entrance("REGION_ROUTE126/WEST -> REGION_UNDERWATER_ROUTE126/SMALL_AREA_1"), can_dive ) # Sootopolis City set_rule( get_entrance("REGION_SOOTOPOLIS_CITY/WATER -> REGION_UNDERWATER_SOOTOPOLIS_CITY/MAIN"), can_dive ) set_rule( get_entrance("REGION_SOOTOPOLIS_CITY/EAST -> REGION_SOOTOPOLIS_CITY/WATER"), can_surf ) set_rule( get_entrance("REGION_SOOTOPOLIS_CITY/WEST -> REGION_SOOTOPOLIS_CITY/WATER"), can_surf ) set_rule( get_entrance("REGION_SOOTOPOLIS_CITY/ISLAND -> REGION_SOOTOPOLIS_CITY/WATER"), can_surf ) set_rule( get_entrance("MAP_SOOTOPOLIS_CITY:3/MAP_CAVE_OF_ORIGIN_ENTRANCE:0"), lambda state: state.has("EVENT_RELEASE_KYOGRE", world.player) ) set_rule( get_entrance("MAP_SOOTOPOLIS_CITY:2/MAP_SOOTOPOLIS_CITY_GYM_1F:0"), lambda state: state.has("EVENT_WAKE_RAYQUAZA", world.player) ) set_rule( get_location("NPC_GIFT_RECEIVED_HM07"), lambda state: state.has("EVENT_WAKE_RAYQUAZA", world.player) ) # Route 127 set_rule( get_entrance("REGION_ROUTE127/MAIN -> REGION_UNDERWATER_ROUTE127/MAIN"), can_dive ) set_rule( get_entrance("REGION_ROUTE127/MAIN -> REGION_UNDERWATER_ROUTE127/TUNNEL"), can_dive ) set_rule( get_entrance("REGION_ROUTE127/MAIN -> REGION_UNDERWATER_ROUTE127/AREA_1"), can_dive ) set_rule( get_entrance("REGION_ROUTE127/MAIN -> REGION_UNDERWATER_ROUTE127/AREA_2"), can_dive ) set_rule( get_entrance("REGION_ROUTE127/MAIN -> REGION_UNDERWATER_ROUTE127/AREA_3"), can_dive ) set_rule( get_entrance("REGION_ROUTE127/ENCLOSED_AREA -> REGION_UNDERWATER_ROUTE127/TUNNEL"), can_dive ) # Route 128 set_rule( get_entrance("REGION_ROUTE128/MAIN -> REGION_UNDERWATER_ROUTE128/MAIN"), can_dive ) set_rule( get_entrance("REGION_ROUTE128/MAIN -> REGION_UNDERWATER_ROUTE128/AREA_1"), can_dive ) set_rule( get_entrance("REGION_ROUTE128/MAIN -> REGION_UNDERWATER_ROUTE128/AREA_2"), can_dive ) # Seafloor Cavern set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM1/SOUTH -> REGION_SEAFLOOR_CAVERN_ROOM1/NORTH"), lambda state: can_rock_smash(state) and can_strength(state) ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM1/NORTH -> REGION_SEAFLOOR_CAVERN_ROOM1/SOUTH"), can_strength ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM2/SOUTH_WEST -> REGION_SEAFLOOR_CAVERN_ROOM2/NORTH_WEST"), can_strength ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM2/NORTH_WEST -> REGION_SEAFLOOR_CAVERN_ROOM2/SOUTH_WEST"), can_strength ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM2/SOUTH_WEST -> REGION_SEAFLOOR_CAVERN_ROOM2/SOUTH_EAST"), can_rock_smash ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM2/SOUTH_EAST -> REGION_SEAFLOOR_CAVERN_ROOM2/SOUTH_WEST"), can_rock_smash ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM2/NORTH_WEST -> REGION_SEAFLOOR_CAVERN_ROOM2/NORTH_EAST"), lambda state: can_rock_smash(state) and can_strength(state) ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM2/NORTH_WEST -> REGION_SEAFLOOR_CAVERN_ROOM2/SOUTH_EAST"), lambda state: can_rock_smash(state) and can_strength(state) ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM5/NORTH_WEST -> REGION_SEAFLOOR_CAVERN_ROOM5/EAST"), lambda state: can_rock_smash(state) and can_strength(state) ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM5/EAST -> REGION_SEAFLOOR_CAVERN_ROOM5/NORTH_WEST"), can_strength ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM5/NORTH_WEST -> REGION_SEAFLOOR_CAVERN_ROOM5/SOUTH_WEST"), lambda state: can_rock_smash(state) and can_strength(state) ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM5/SOUTH_WEST -> REGION_SEAFLOOR_CAVERN_ROOM5/NORTH_WEST"), lambda state: can_rock_smash(state) and can_strength(state) ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM6/NORTH_WEST -> REGION_SEAFLOOR_CAVERN_ROOM6/CAVE_ON_WATER"), can_surf ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM6/SOUTH -> REGION_SEAFLOOR_CAVERN_ROOM6/NORTH_WEST"), can_surf ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM6/SOUTH -> REGION_SEAFLOOR_CAVERN_ROOM6/CAVE_ON_WATER"), can_surf ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM7/SOUTH -> REGION_SEAFLOOR_CAVERN_ROOM7/NORTH"), can_surf ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM7/NORTH -> REGION_SEAFLOOR_CAVERN_ROOM7/SOUTH"), can_surf ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM8/NORTH -> REGION_SEAFLOOR_CAVERN_ROOM8/SOUTH"), can_strength ) set_rule( get_entrance("REGION_SEAFLOOR_CAVERN_ROOM8/SOUTH -> REGION_SEAFLOOR_CAVERN_ROOM8/NORTH"), can_strength ) if "Seafloor Cavern Aqua Grunt" not in world.options.remove_roadblocks.value: set_rule( get_entrance("MAP_SEAFLOOR_CAVERN_ENTRANCE:1/MAP_SEAFLOOR_CAVERN_ROOM1:0"), lambda state: state.has("EVENT_STEVEN_GIVES_DIVE", world.player) ) # Pacifidlog Town set_rule( get_entrance("REGION_PACIFIDLOG_TOWN/MAIN -> REGION_ROUTE131/MAIN"), can_surf ) set_rule( get_entrance("REGION_PACIFIDLOG_TOWN/MAIN -> REGION_ROUTE132/EAST"), can_surf ) # Sky Pillar set_rule( get_entrance("MAP_SKY_PILLAR_OUTSIDE:1/MAP_SKY_PILLAR_1F:0"), lambda state: state.has("EVENT_WALLACE_GOES_TO_SKY_PILLAR", world.player) ) # Sky Pillar does not require the mach bike until Rayquaza returns, which means the top # is only logically locked behind the mach bike after the top has been reached already # set_rule( # get_entrance("REGION_SKY_PILLAR_2F/RIGHT -> REGION_SKY_PILLAR_2F/LEFT"), # lambda state: has_mach_bike(state) # ) # set_rule( # get_entrance("REGION_SKY_PILLAR_2F/LEFT -> REGION_SKY_PILLAR_2F/RIGHT"), # lambda state: has_mach_bike(state) # ) # set_rule( # get_entrance("REGION_SKY_PILLAR_4F/MAIN -> REGION_SKY_PILLAR_4F/ABOVE_3F_TOP_CENTER"), # lambda state: has_mach_bike(state) # ) # Route 134 set_rule( get_entrance("REGION_ROUTE134/MAIN -> REGION_UNDERWATER_ROUTE134/MAIN"), can_dive ) # Ever Grande City set_rule( get_entrance("REGION_EVER_GRANDE_CITY/SEA -> REGION_EVER_GRANDE_CITY/SOUTH"), can_waterfall ) set_rule( get_entrance("REGION_EVER_GRANDE_CITY/SOUTH -> REGION_EVER_GRANDE_CITY/SEA"), can_surf ) # Victory Road set_rule( get_entrance("REGION_VICTORY_ROAD_B1F/SOUTH_WEST_MAIN -> REGION_VICTORY_ROAD_B1F/SOUTH_WEST_LADDER_UP"), lambda state: can_rock_smash(state) and can_strength(state) ) set_rule( get_entrance("REGION_VICTORY_ROAD_B1F/SOUTH_WEST_LADDER_UP -> REGION_VICTORY_ROAD_B1F/SOUTH_WEST_MAIN"), lambda state: can_rock_smash(state) and can_strength(state) ) set_rule( get_entrance("REGION_VICTORY_ROAD_B1F/MAIN_UPPER -> REGION_VICTORY_ROAD_B1F/MAIN_LOWER_EAST"), lambda state: can_rock_smash(state) and can_strength(state) ) set_rule( get_entrance("REGION_VICTORY_ROAD_B1F/MAIN_LOWER_EAST -> REGION_VICTORY_ROAD_B1F/MAIN_LOWER_WEST"), can_rock_smash ) set_rule( get_entrance("REGION_VICTORY_ROAD_B1F/MAIN_LOWER_WEST -> REGION_VICTORY_ROAD_B1F/MAIN_LOWER_EAST"), lambda state: can_rock_smash(state) and can_strength(state) ) set_rule( get_entrance("REGION_VICTORY_ROAD_B1F/MAIN_LOWER_WEST -> REGION_VICTORY_ROAD_B1F/MAIN_UPPER"), lambda state: can_rock_smash(state) and can_strength(state) ) set_rule( get_entrance("REGION_VICTORY_ROAD_B2F/LOWER_WEST -> REGION_VICTORY_ROAD_B2F/LOWER_WEST_WATER"), can_surf ) set_rule( get_entrance("REGION_VICTORY_ROAD_B2F/LOWER_WEST_ISLAND -> REGION_VICTORY_ROAD_B2F/LOWER_WEST_WATER"), can_surf ) set_rule( get_entrance("REGION_VICTORY_ROAD_B2F/LOWER_EAST -> REGION_VICTORY_ROAD_B2F/LOWER_EAST_WATER"), can_surf ) set_rule( get_entrance("REGION_VICTORY_ROAD_B2F/LOWER_WEST_WATER -> REGION_VICTORY_ROAD_B2F/UPPER_WATER"), can_waterfall ) set_rule( get_entrance("REGION_VICTORY_ROAD_B2F/LOWER_EAST_WATER -> REGION_VICTORY_ROAD_B2F/UPPER_WATER"), can_waterfall ) set_rule( get_entrance("REGION_VICTORY_ROAD_B2F/UPPER -> REGION_VICTORY_ROAD_B2F/UPPER_WATER"), can_surf ) set_rule( get_entrance("REGION_VICTORY_ROAD_B2F/UPPER -> REGION_VICTORY_ROAD_B2F/LOWER_EAST_WATER"), can_surf ) # Pokemon League if world.options.elite_four_requirement == EliteFourRequirement.option_badges: set_rule( get_entrance("REGION_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F/MAIN -> REGION_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F/BEHIND_BADGE_CHECKERS"), lambda state: state.has_group("Badges", world.player, world.options.elite_four_count.value) ) else: set_rule( get_entrance("REGION_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F/MAIN -> REGION_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F/BEHIND_BADGE_CHECKERS"), lambda state: defeated_n_gym_leaders(state, world.options.elite_four_count.value) ) # Battle Frontier # set_rule( # get_entrance("REGION_BATTLE_FRONTIER_OUTSIDE_WEST/DOCK -> REGION_LILYCOVE_CITY_HARBOR/MAIN"), # lambda state: state.has("S.S. Ticket", world.player) and # (state.has("EVENT_DEFEAT_CHAMPION", world.player) or world.options.enable_ferry.value == Toggle.option_true) # ) # set_rule( # get_entrance("REGION_BATTLE_FRONTIER_OUTSIDE_WEST/DOCK -> REGION_SLATEPORT_CITY_HARBOR/MAIN"), # lambda state: state.has("S.S. Ticket", world.player) and # (state.has("EVENT_DEFEAT_CHAMPION", world.player) or world.options.enable_ferry.value == Toggle.option_true) # ) # set_rule( # get_entrance("REGION_BATTLE_FRONTIER_OUTSIDE_WEST/CAVE_ENTRANCE -> REGION_BATTLE_FRONTIER_OUTSIDE_WEST/WATER"), # can_surf # ) # set_rule( # get_entrance("REGION_BATTLE_FRONTIER_OUTSIDE_EAST/MAIN -> REGION_BATTLE_FRONTIER_OUTSIDE_EAST/ABOVE_WATERFALL"), # lambda state: state.has("Wailmer Pail", world.player) and can_surf(state) # ) # set_rule( # get_entrance("REGION_BATTLE_FRONTIER_OUTSIDE_EAST/ABOVE_WATERFALL -> REGION_BATTLE_FRONTIER_OUTSIDE_EAST/MAIN"), # lambda state: state.has("ITEM_WAILMER_PAIL", world.player) # ) # set_rule( # get_entrance("REGION_BATTLE_FRONTIER_OUTSIDE_EAST/WATER -> REGION_BATTLE_FRONTIER_OUTSIDE_EAST/ABOVE_WATERFALL"), # can_waterfall # ) # Overworld Items if world.options.overworld_items: # Route 103 set_rule( get_location("ITEM_ROUTE_103_PP_UP"), can_cut ) set_rule( get_location("ITEM_ROUTE_103_GUARD_SPEC"), can_cut ) # Route 104 set_rule( get_location("ITEM_ROUTE_104_X_ACCURACY"), lambda state: can_surf(state) or can_cut(state) ) set_rule( get_location("ITEM_ROUTE_104_PP_UP"), can_surf ) # Route 117 set_rule( get_location("ITEM_ROUTE_117_REVIVE"), can_cut ) # Route 114 set_rule( get_location("ITEM_ROUTE_114_PROTEIN"), can_rock_smash ) # Safari Zone set_rule( get_location("ITEM_SAFARI_ZONE_NORTH_WEST_TM22"), can_surf ) set_rule( get_location("ITEM_SAFARI_ZONE_SOUTH_WEST_MAX_REVIVE"), can_surf ) set_rule( get_location("ITEM_SAFARI_ZONE_SOUTH_EAST_BIG_PEARL"), can_surf ) # Victory Road set_rule( get_location("ITEM_VICTORY_ROAD_B1F_FULL_RESTORE"), lambda state: can_rock_smash(state) and can_strength(state) ) # Hidden Items if world.options.hidden_items: # Route 120 set_rule( get_location("HIDDEN_ITEM_ROUTE_120_RARE_CANDY_1"), can_cut ) # Route 121 set_rule( get_location("HIDDEN_ITEM_ROUTE_121_NUGGET"), can_cut ) # NPC Gifts if world.options.npc_gifts: # Littleroot Town set_rule( get_location("NPC_GIFT_RECEIVED_AMULET_COIN"), lambda state: state.has("EVENT_TALK_TO_MR_STONE", world.player) and state.has("Balance Badge", world.player) ) # Petalburg City set_rule( get_location("NPC_GIFT_RECEIVED_TM36"), lambda state: state.has("EVENT_DEFEAT_NORMAN", world.player) ) # Route 104 set_rule( get_location("NPC_GIFT_RECEIVED_WHITE_HERB"), lambda state: state.has("Dynamo Badge", world.player) and state.has("EVENT_MEET_FLOWER_SHOP_OWNER", world.player) ) # Devon Corp set_rule( get_location("NPC_GIFT_RECEIVED_EXP_SHARE"), lambda state: state.has("EVENT_DELIVER_LETTER", world.player) ) # Slateport City set_rule( get_location("NPC_GIFT_RECEIVED_DEEP_SEA_TOOTH"), lambda state: state.has("EVENT_AQUA_STEALS_SUBMARINE", world.player) and state.has("Scanner", world.player) and state.has("Mind Badge", world.player) ) set_rule( get_location("NPC_GIFT_RECEIVED_DEEP_SEA_SCALE"), lambda state: state.has("EVENT_AQUA_STEALS_SUBMARINE", world.player) and state.has("Scanner", world.player) and state.has("Mind Badge", world.player) ) # Route 116 set_rule( get_location("NPC_GIFT_RECEIVED_REPEAT_BALL"), lambda state: state.has("EVENT_RESCUE_CAPT_STERN", world.player) ) # Mauville City set_rule( get_location("NPC_GIFT_GOT_TM24_FROM_WATTSON"), lambda state: state.has("EVENT_DEFEAT_NORMAN", world.player) and state.has("EVENT_TURN_OFF_GENERATOR", world.player) ) set_rule( get_location("NPC_GIFT_RECEIVED_COIN_CASE"), lambda state: state.has("EVENT_BUY_HARBOR_MAIL", world.player) ) # Fallarbor Town set_rule( get_location("NPC_GIFT_RECEIVED_TM27"), lambda state: state.has("EVENT_RECOVER_METEORITE", world.player) and state.has("Meteorite", world.player) ) # Fortree City set_rule( get_location("NPC_GIFT_RECEIVED_MENTAL_HERB"), lambda state: state.has("EVENT_WINGULL_QUEST_2", world.player) ) # Ferry Items if world.options.enable_ferry: set_rule( get_location("NPC_GIFT_RECEIVED_SS_TICKET"), lambda state: state.has("EVENT_DEFEAT_CHAMPION", world.player) ) set_rule( get_entrance("REGION_SLATEPORT_CITY_HARBOR/MAIN -> REGION_SS_TIDAL_CORRIDOR/MAIN"), lambda state: state.has("S.S. Ticket", world.player) ) set_rule( get_entrance("REGION_LILYCOVE_CITY_HARBOR/MAIN -> REGION_SS_TIDAL_CORRIDOR/MAIN"), lambda state: state.has("S.S. Ticket", world.player) ) # Add Itemfinder requirement to hidden items if world.options.require_itemfinder: for location in world.multiworld.get_locations(world.player): if location.tags is not None and "HiddenItem" in location.tags: add_rule( location, lambda state: state.has("Itemfinder", world.player) ) # Add Flash requirements to dark caves if world.options.require_flash: # Granite Cave add_rule( get_entrance("MAP_GRANITE_CAVE_1F:2/MAP_GRANITE_CAVE_B1F:1"), can_flash ) add_rule( get_entrance("MAP_GRANITE_CAVE_B1F:3/MAP_GRANITE_CAVE_B2F:1"), can_flash ) # Victory Road add_rule( get_entrance("MAP_VICTORY_ROAD_1F:2/MAP_VICTORY_ROAD_B1F:5"), can_flash ) add_rule( get_entrance("MAP_VICTORY_ROAD_1F:4/MAP_VICTORY_ROAD_B1F:4"), can_flash ) add_rule( get_entrance("MAP_VICTORY_ROAD_1F:3/MAP_VICTORY_ROAD_B1F:2"), can_flash ) add_rule( get_entrance("MAP_VICTORY_ROAD_B1F:3/MAP_VICTORY_ROAD_B2F:1"), can_flash ) add_rule( get_entrance("MAP_VICTORY_ROAD_B1F:1/MAP_VICTORY_ROAD_B2F:2"), can_flash ) add_rule( get_entrance("MAP_VICTORY_ROAD_B1F:6/MAP_VICTORY_ROAD_B2F:3"), can_flash ) add_rule( get_entrance("MAP_VICTORY_ROAD_B1F:0/MAP_VICTORY_ROAD_B2F:0"), can_flash ) add_rule( get_entrance("MAP_VICTORY_ROAD_B2F:3/MAP_VICTORY_ROAD_B1F:6"), can_flash ) add_rule( get_entrance("MAP_VICTORY_ROAD_B2F:2/MAP_VICTORY_ROAD_B1F:1"), can_flash ) add_rule( get_entrance("MAP_VICTORY_ROAD_B2F:0/MAP_VICTORY_ROAD_B1F:0"), can_flash ) add_rule( get_entrance("MAP_VICTORY_ROAD_B2F:1/MAP_VICTORY_ROAD_B1F:3"), can_flash )