import sys import random import sys from BaseClasses import MultiWorld, get_seed from . import setup_solo_multiworld, SVTestCase, allsanity_options_without_mods, get_minsanity_options from .. import StardewValleyWorld from ..items import Group, item_table from ..options import Friendsanity, SeasonRandomization, Museumsanity, Shipsanity, Goal from ..strings.wallet_item_names import Wallet all_seasons = ["Spring", "Summer", "Fall", "Winter"] all_farms = ["Standard Farm", "Riverland Farm", "Forest Farm", "Hill-top Farm", "Wilderness Farm", "Four Corners Farm", "Beach Farm"] class TestItems(SVTestCase): def test_can_create_item_of_resource_pack(self): item_name = "Resource Pack: 500 Money" multi_world = MultiWorld(1) multi_world.game[1] = "Stardew Valley" multi_world.player_name = {1: "Tester"} world = StardewValleyWorld(multi_world, 1) item = world.create_item(item_name) assert item.name == item_name def test_items_table_footprint_is_between_717000_and_737000(self): item_with_lowest_id = min((item for item in item_table.values() if item.code is not None), key=lambda x: x.code) item_with_highest_id = max((item for item in item_table.values() if item.code is not None), key=lambda x: x.code) assert item_with_lowest_id.code >= 717000 assert item_with_highest_id.code < 737000 def test_babies_come_in_all_shapes_and_sizes(self): baby_permutations = set() options = {Friendsanity.internal_name: Friendsanity.option_bachelors} for attempt_number in range(50): if len(baby_permutations) >= 4: print(f"Already got all 4 baby permutations, breaking early [{attempt_number} generations]") break seed = get_seed() multiworld = setup_solo_multiworld(options, seed=seed, _cache={}) baby_items = [item for item in multiworld.get_items() if "Baby" in item.name] self.assertEqual(len(baby_items), 2) baby_permutations.add(f"{baby_items[0]} - {baby_items[1]}") self.assertEqual(len(baby_permutations), 4) def test_correct_number_of_stardrops(self): allsanity_options = allsanity_options_without_mods() multiworld = setup_solo_multiworld(allsanity_options) stardrop_items = [item for item in multiworld.get_items() if "Stardrop" in item.name] self.assertEqual(len(stardrop_items), 7) def test_no_duplicate_rings(self): allsanity_options = allsanity_options_without_mods() multiworld = setup_solo_multiworld(allsanity_options) ring_items = [item.name for item in multiworld.get_items() if Group.RING in item_table[item.name].groups] self.assertEqual(len(ring_items), len(set(ring_items))) def test_can_start_in_any_season(self): starting_seasons_rolled = set() options = {SeasonRandomization.internal_name: SeasonRandomization.option_randomized} for attempt_number in range(50): if len(starting_seasons_rolled) >= 4: print(f"Already got all 4 starting seasons, breaking early [{attempt_number} generations]") break seed = get_seed() multiworld = setup_solo_multiworld(options, seed=seed, _cache={}) starting_season_items = [item for item in multiworld.precollected_items[1] if item.name in all_seasons] season_items = [item for item in multiworld.get_items() if item.name in all_seasons] self.assertEqual(len(starting_season_items), 1) self.assertEqual(len(season_items), 3) starting_seasons_rolled.add(f"{starting_season_items[0]}") self.assertEqual(len(starting_seasons_rolled), 4) def test_can_start_on_any_farm(self): starting_farms_rolled = set() for attempt_number in range(60): if len(starting_farms_rolled) >= 7: print(f"Already got all 7 farm types, breaking early [{attempt_number} generations]") break seed = random.randrange(sys.maxsize) multiworld = setup_solo_multiworld(seed=seed, _cache={}) starting_farm = multiworld.worlds[1].fill_slot_data()["farm_type"] starting_farms_rolled.add(starting_farm) self.assertEqual(len(starting_farms_rolled), 7) class TestMetalDetectors(SVTestCase): def test_minsanity_1_metal_detector(self): options = get_minsanity_options() multiworld = setup_solo_multiworld(options) items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector] self.assertEquals(len(items), 1) def test_museumsanity_2_metal_detector(self): options = get_minsanity_options().copy() options[Museumsanity.internal_name] = Museumsanity.option_all multiworld = setup_solo_multiworld(options) items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector] self.assertEquals(len(items), 2) def test_shipsanity_full_shipment_1_metal_detector(self): options = get_minsanity_options().copy() options[Shipsanity.internal_name] = Shipsanity.option_full_shipment multiworld = setup_solo_multiworld(options) items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector] self.assertEquals(len(items), 1) def test_shipsanity_everything_2_metal_detector(self): options = get_minsanity_options().copy() options[Shipsanity.internal_name] = Shipsanity.option_everything multiworld = setup_solo_multiworld(options) items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector] self.assertEquals(len(items), 2) def test_complete_collection_2_metal_detector(self): options = get_minsanity_options().copy() options[Goal.internal_name] = Goal.option_complete_collection multiworld = setup_solo_multiworld(options) items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector] self.assertEquals(len(items), 2) def test_perfection_2_metal_detector(self): options = get_minsanity_options().copy() options[Goal.internal_name] = Goal.option_perfection multiworld = setup_solo_multiworld(options) items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector] self.assertEquals(len(items), 2) def test_maxsanity_4_metal_detector(self): options = get_minsanity_options().copy() options[Museumsanity.internal_name] = Museumsanity.option_all options[Shipsanity.internal_name] = Shipsanity.option_everything options[Goal.internal_name] = Goal.option_perfection multiworld = setup_solo_multiworld(options) items = [item.name for item in multiworld.get_items() if item.name == Wallet.metal_detector] self.assertEquals(len(items), 4)