from unittest import TestCase from . import setup_solo_multiworld, allsanity_options_with_mods from .assertion import RuleAssertMixin from ..data.bundle_data import all_bundle_items_except_money multi_world = setup_solo_multiworld(allsanity_options_with_mods(), _cache={}) world = multi_world.worlds[1] logic = world.logic def collect_all(mw): for item in mw.get_items(): mw.state.collect(item, event=True) collect_all(multi_world) class TestLogic(RuleAssertMixin, TestCase): def test_given_bundle_item_then_is_available_in_logic(self): for bundle_item in all_bundle_items_except_money: with self.subTest(msg=bundle_item.item_name): self.assertIn(bundle_item.item_name, logic.registry.item_rules) def test_given_item_rule_then_can_be_resolved(self): for item in logic.registry.item_rules.keys(): with self.subTest(msg=item): rule = logic.registry.item_rules[item] self.assert_rule_can_be_resolved(rule, multi_world.state) def test_given_building_rule_then_can_be_resolved(self): for building in logic.registry.building_rules.keys(): with self.subTest(msg=building): rule = logic.registry.building_rules[building] self.assert_rule_can_be_resolved(rule, multi_world.state) def test_given_quest_rule_then_can_be_resolved(self): for quest in logic.registry.quest_rules.keys(): with self.subTest(msg=quest): rule = logic.registry.quest_rules[quest] self.assert_rule_can_be_resolved(rule, multi_world.state) def test_given_special_order_rule_then_can_be_resolved(self): for special_order in logic.registry.special_order_rules.keys(): with self.subTest(msg=special_order): rule = logic.registry.special_order_rules[special_order] self.assert_rule_can_be_resolved(rule, multi_world.state) def test_given_tree_fruit_rule_then_can_be_resolved(self): for tree_fruit in logic.registry.tree_fruit_rules.keys(): with self.subTest(msg=tree_fruit): rule = logic.registry.tree_fruit_rules[tree_fruit] self.assert_rule_can_be_resolved(rule, multi_world.state) def test_given_seed_rule_then_can_be_resolved(self): for seed in logic.registry.seed_rules.keys(): with self.subTest(msg=seed): rule = logic.registry.seed_rules[seed] self.assert_rule_can_be_resolved(rule, multi_world.state) def test_given_crop_rule_then_can_be_resolved(self): for crop in logic.registry.crop_rules.keys(): with self.subTest(msg=crop): rule = logic.registry.crop_rules[crop] self.assert_rule_can_be_resolved(rule, multi_world.state) def test_given_fish_rule_then_can_be_resolved(self): for fish in logic.registry.fish_rules.keys(): with self.subTest(msg=fish): rule = logic.registry.fish_rules[fish] self.assert_rule_can_be_resolved(rule, multi_world.state) def test_given_museum_rule_then_can_be_resolved(self): for donation in logic.registry.museum_rules.keys(): with self.subTest(msg=donation): rule = logic.registry.museum_rules[donation] self.assert_rule_can_be_resolved(rule, multi_world.state) def test_given_cooking_rule_then_can_be_resolved(self): for cooking_rule in logic.registry.cooking_rules.keys(): with self.subTest(msg=cooking_rule): rule = logic.registry.cooking_rules[cooking_rule] self.assert_rule_can_be_resolved(rule, multi_world.state) def test_given_location_rule_then_can_be_resolved(self): for location in multi_world.get_locations(1): with self.subTest(msg=location.name): rule = location.access_rule self.assert_rule_can_be_resolved(rule, multi_world.state)