from BaseClasses import Location import typing class AdvData(typing.NamedTuple): id: typing.Optional[int] region: str class ChecksFinderAdvancement(Location): game: str = "ChecksFinder" advancement_table = { "Tile 1": AdvData(81000, 'Board'), "Tile 2": AdvData(81001, 'Board'), "Tile 3": AdvData(81002, 'Board'), "Tile 4": AdvData(81003, 'Board'), "Tile 5": AdvData(81004, 'Board'), "Tile 6": AdvData(81005, 'Board'), "Tile 7": AdvData(81006, 'Board'), "Tile 8": AdvData(81007, 'Board'), "Tile 9": AdvData(81008, 'Board'), "Tile 10": AdvData(81009, 'Board'), "Tile 11": AdvData(81010, 'Board'), "Tile 12": AdvData(81011, 'Board'), "Tile 13": AdvData(81012, 'Board'), "Tile 14": AdvData(81013, 'Board'), "Tile 15": AdvData(81014, 'Board'), "Tile 16": AdvData(81015, 'Board'), "Tile 17": AdvData(81016, 'Board'), "Tile 18": AdvData(81017, 'Board'), "Tile 19": AdvData(81018, 'Board'), "Tile 20": AdvData(81019, 'Board'), "Tile 21": AdvData(81020, 'Board'), "Tile 22": AdvData(81021, 'Board'), "Tile 23": AdvData(81022, 'Board'), "Tile 24": AdvData(81023, 'Board'), "Tile 25": AdvData(81024, 'Board'), } exclusion_table = { } events_table = { } lookup_id_to_name: typing.Dict[int, str] = {data.id: item_name for item_name, data in advancement_table.items() if data.id}