# Super Mario World - Changelog ## v2.0 ### Features: - New optional Location Checks - 3-Up Moons - Hidden 1-Ups - Bonus Blocks - Blocksanity - All blocks that contain coins or items are included, with the exception of: - Blocks in Top Secret Area & Front Door/Bowser Castle - Blocks that are unreachable without glitches/unreasonable movement - New Items - Special Zone Clear - New Filler Items - 1 Coin - 5 Coins - 10 Coins - 50 Coins - New Trap Items - Reverse Trap - Thwimp Trap - SFX Shuffle - Palette Shuffle Overhaul - New Curated Palette can now be used for the Overworld and Level Palette Shuffle options - Foreground and Background Shuffle options have been merged into a single option - Max possible Yoshi Egg value is 255 - UI in-game is updated to handle 3-digits - New `Display Received Item Popups` option: `progression_minus_yoshi_eggs` ### Quality of Life: - In-Game Indicators are now displayed on the map screen for location checks and received items - In-level sprites are displayed upon receiving certain items - The Camera Scroll unlocking is now only enabled on levels where it needs to be - SMW can now handle receiving more than 255 items - Significant World Code cleanup - New Options API - Removal of `world: MultiWorld` across the world - The PopTracker pack now has tabs for every level/sublevel, and can automatically swap tabs while playing if connected to the server ### Bug Fixes: - Several logic tweaks/fixes ## v1.1 ### Features: - New Item - Timer Trap - `Bowser Castle Rooms` option which changes the behavior of the Front Door - `Boss Shuffle` option - `Overworld Palette Shuffle` option ### Quality of Life: - `Overworld Speed` option which allows the player to move faster or slower on the map - `Early Climb` option which guarantees that `Climb` will be found locally in an early location - `Exclude Special Zone` option which fully excludes Special Zone levels from the seed - Note: this option is ignored if the player chooses to fill their entire item pool with Yoshi Eggs, which are Progression Items - Ice and Stun Traps are now queued if received while another of its type is already active, and are then activated at the next opportunity ### Bug Fixes: - Fixed `Chocolate Island 4 - Dragon Coins` requiring `Run` instead of `P-Switch` - Fixed a Literature Trap typo ## v1.0 - First Stable Release ### Features: - Goal - Bowser - Defeat bosses, reach Bowser's Castle, and defeat Bowser - Yoshi Egg Hunt - Find a certain number of Yoshi Eggs spread across the MultiWorld` - Locations included: - Level exits (Normal and Secret) - Dragon Coins - Collect at least five Dragon Coins in a level to send a location check - Items included: - Run - Carry - Swim - Spin Jump - Climb - Yoshi - P-Switch - P-Balloon - Progressive Powerup - Unlocks the ability to use Mushrooms, Fire Flowers, and Capes, progressively - Super Star Activate - Yellow Switch Palace - Green Switch Palace - Red Switch Palace - Blue Switch Palace - 1-Up Mushroom - Yoshi Egg - Only on `Yoshi Egg Hunt` goal - Traps - Ice Trap - Stun Trap - Literature Trap - `Bowser Castle Doors` option - Whether the Front Door and Back Door map tiles lead to the Front Door or Back Door levels - DeathLink is supported - Level Shuffle is supported - Autosave is supported - Music Shuffle is supported - Mario's palette can be selected - Level Palettes can be shuffled - Starting life count can be set