import math from BaseClasses import MultiWorld from .Names import LocationName, ItemName from worlds.AutoWorld import World from worlds.generic.Rules import add_rule, set_rule def set_rules(world: World): if world.options.goal == "yoshi_egg_hunt": required_yoshi_eggs = world.required_egg_count add_rule(world.multiworld.get_location(LocationName.yoshis_house, world.player), lambda state: state.has(ItemName.yoshi_egg, world.player, required_yoshi_eggs)) else: add_rule(world.multiworld.get_location(LocationName.bowser, world.player), lambda state: state.has(ItemName.mario_carry, world.player)) world.multiworld.completion_condition[world.player] = lambda state: state.has(ItemName.victory, world.player)