#options for MultiServer #null means nothing, for the server this means to default the value #these overwrite command line arguments! server_options: host: null port: null password: null multidata: null savefile: null disable_save: null loglevel: null #Client hint system #points given to player for each acquired item location_check_points: 1 #point cost to receive a hint via !hint for players hint_cost: 1000 #set to 0 if you want free hints #options for MultiMystery.py multi_mystery_options: #Where to place the resulting files output_path: "MultiMystery" #location of your Enemizer CLI, available here: https://github.com/Bonta0/Enemizer/releases enemizer_path: "EnemizerCLI/EnemizerCLI.Core.exe" #folder from which the player yaml files are pulled from player_files_path: "Players" #meta file name, within players folder meta_file_path: "meta.yaml" #automatically launches {player_name}.yaml's ROM file using the OS's default program once generation completes. (likely your emulator) #does nothing if the name is not found #example: player_name = "Berserker" player_name: "" # the hosts name #create a spoiler file create_spoiler: 1 #Zip the resulting roms #0 -> Don't #1 -> Create a zip #2 -> Create a zip and delete the ROMs that will be in it, except the hosts (requires player_name to be set correctly) zip_roms: 1 #include the spoiler log in the zip, 2 -> delete the non-zipped one zip_spoiler: 0 #include the multidata file in the zip, 2 -> delete the non-zipped one, which also means the server won't autostart zip_multidata: 0 #zip algorithm to use zip_format: 2 # 1 -> zip, 2 -> 7z, 3->bz2 #create roms flagged as race roms race: 0