from . import MM2TestBase from ..locations import (quick_man_locations, heat_man_locations, wily_1_locations, wily_2_locations, wily_3_locations, wily_4_locations, wily_5_locations, wily_6_locations, energy_pickups, etank_1ups) from ..names import * class TestAccess(MM2TestBase): options = { "consumables": "all" } def test_time_stopper(self) -> None: """Optional based on Enable Lasers setting, confirm these are the locations affected""" locations = [*quick_man_locations, *energy_pickups["Quick Man Stage"], *etank_1ups["Quick Man Stage"]] items = [["Time Stopper"]] self.assertAccessDependency(locations, items) def test_item_2(self) -> None: """Optional based on Yoku Block setting, confirm these are the locations affected""" locations = [*heat_man_locations, *etank_1ups["Heat Man Stage"]] items = [["Item 2 - Rocket"]] self.assertAccessDependency(locations, items, True) def test_any_item(self) -> None: locations = [flash_man_c2, quick_man_c1, crash_man_c3] items = [["Item 1 - Propeller"], ["Item 2 - Rocket"], ["Item 3 - Bouncy"]] self.assertAccessDependency(locations, items, True) locations = [metal_man_c2, metal_man_c3] items = [["Item 1 - Propeller"], ["Item 2 - Rocket"]] self.assertAccessDependency(locations, items, True) def test_all_items(self) -> None: locations = [flash_man_c2, quick_man_c1, crash_man_c3, metal_man_c2, metal_man_c3, *heat_man_locations, *etank_1ups["Heat Man Stage"], *wily_1_locations, *wily_2_locations, *wily_3_locations, *wily_4_locations, *wily_5_locations, *wily_6_locations, *etank_1ups["Wily Stage 1"], *etank_1ups["Wily Stage 2"], *etank_1ups["Wily Stage 3"], *etank_1ups["Wily Stage 4"], *energy_pickups["Wily Stage 1"], *energy_pickups["Wily Stage 2"], *energy_pickups["Wily Stage 3"], *energy_pickups["Wily Stage 4"]] items = [["Item 1 - Propeller", "Item 2 - Rocket", "Item 3 - Bouncy"]] self.assertAccessDependency(locations, items) def test_crash_bomber(self) -> None: locations = [flash_man_c3, flash_man_c4, wily_2_c5, wily_2_c6, wily_3_c1, wily_3_c2, wily_4, wily_stage_4] items = [["Crash Bomber"]] self.assertAccessDependency(locations, items)