import hashlib import os from typing import Optional import Utils from settings import get_settings from worlds.Files import APDeltaPatch L2USHASH: str = "6efc477d6203ed2b3b9133c1cd9e9c5d" class L2ACDeltaPatch(APDeltaPatch): hash = L2USHASH game = "Lufia II Ancient Cave" patch_file_ending = ".apl2ac" @classmethod def get_source_data(cls) -> bytes: return get_base_rom_bytes() def get_base_rom_bytes(file_name: str = "") -> bytes: base_rom_bytes: Optional[bytes] = getattr(get_base_rom_bytes, "base_rom_bytes", None) if not base_rom_bytes: file_path: str = get_base_rom_path(file_name) base_rom_bytes = bytes(Utils.read_snes_rom(open(file_path, "rb"))) basemd5 = hashlib.md5() basemd5.update(base_rom_bytes) if L2USHASH != basemd5.hexdigest(): raise Exception("Supplied Base Rom does not match known MD5 for US release. " "Get the correct game and version, then dump it") setattr(get_base_rom_bytes, "base_rom_bytes", base_rom_bytes) return base_rom_bytes def get_base_rom_path(file_name: str = "") -> str: if not file_name: file_name = get_settings()["lufia2ac_options"]["rom_file"] if not os.path.exists(file_name): file_name = Utils.user_path(file_name) return file_name