BASE_ITEM_ID = 4000 BASE_LOCATION_ID = 4000 BASE_GROUND_LOCATION_ID = BASE_LOCATION_ID + 256 BASE_SHOP_LOCATION_ID = BASE_GROUND_LOCATION_ID + 30 BASE_REWARD_LOCATION_ID = BASE_SHOP_LOCATION_ID + 50 ENDGAME_REGIONS = [ "kazalt", "king_nole_labyrinth_pre_door", "king_nole_labyrinth_post_door", "king_nole_labyrinth_exterior", "king_nole_labyrinth_fall_from_exterior", "king_nole_labyrinth_path_to_palace", "king_nole_labyrinth_raft_entrance", "king_nole_labyrinth_raft", "king_nole_labyrinth_sacred_tree", "king_nole_palace" ] ENDGAME_PROGRESSION_ITEMS = [ "Gola's Nail", "Gola's Fang", "Gola's Horn", "Logs", "Snow Spikes" ]