from BaseClasses import Item from .Options import ItemWeights from .RoR2Environments import * class RiskOfRainItem(Item): game: str = "Risk of Rain 2" # 37000 - 37699, 38000 item_table: Dict[str, int] = { "Dio's Best Friend": 37001, "Common Item": 37002, "Uncommon Item": 37003, "Legendary Item": 37004, "Boss Item": 37005, "Lunar Item": 37006, "Equipment": 37007, "Item Scrap, White": 37008, "Item Scrap, Green": 37009, "Item Scrap, Red": 37010, "Item Scrap, Yellow": 37011, "Void Item": 37012 } # 37700 - 37699 ################################################## # environments environment_offest = 37700 # add ALL environments into the item table environment_offset_table = shift_by_offset(environment_ALL_table, environment_offest) item_table.update(shift_by_offset(environment_ALL_table, environment_offest)) # use the sotv dlc in the item table so that all names can be looked up regardless of use # end of environments ################################################## default_weights: Dict[str, int] = { "Item Scrap, Green": 16, "Item Scrap, Red": 4, "Item Scrap, Yellow": 1, "Item Scrap, White": 32, "Common Item": 64, "Uncommon Item": 32, "Legendary Item": 8, "Boss Item": 4, "Lunar Item": 16, "Void Item": 16, "Equipment": 32 } new_weights: Dict[str, int] = { "Item Scrap, Green": 15, "Item Scrap, Red": 5, "Item Scrap, Yellow": 1, "Item Scrap, White": 30, "Common Item": 75, "Uncommon Item": 40, "Legendary Item": 10, "Boss Item": 5, "Lunar Item": 10, "Void Item": 16, "Equipment": 20 } uncommon_weights: Dict[str, int] = { "Item Scrap, Green": 45, "Item Scrap, Red": 5, "Item Scrap, Yellow": 1, "Item Scrap, White": 30, "Common Item": 45, "Uncommon Item": 100, "Legendary Item": 10, "Boss Item": 5, "Lunar Item": 15, "Void Item": 16, "Equipment": 20 } legendary_weights: Dict[str, int] = { "Item Scrap, Green": 15, "Item Scrap, Red": 5, "Item Scrap, Yellow": 1, "Item Scrap, White": 30, "Common Item": 50, "Uncommon Item": 25, "Legendary Item": 100, "Boss Item": 5, "Lunar Item": 15, "Void Item": 16, "Equipment": 20 } lunartic_weights: Dict[str, int] = { "Item Scrap, Green": 0, "Item Scrap, Red": 0, "Item Scrap, Yellow": 0, "Item Scrap, White": 0, "Common Item": 0, "Uncommon Item": 0, "Legendary Item": 0, "Boss Item": 0, "Lunar Item": 100, "Void Item": 0, "Equipment": 0 } chaos_weights: Dict[str, int] = { "Item Scrap, Green": 80, "Item Scrap, Red": 45, "Item Scrap, Yellow": 30, "Item Scrap, White": 100, "Common Item": 100, "Uncommon Item": 70, "Legendary Item": 30, "Boss Item": 20, "Lunar Item": 60, "Void Item": 60, "Equipment": 40 } no_scraps_weights: Dict[str, int] = { "Item Scrap, Green": 0, "Item Scrap, Red": 0, "Item Scrap, Yellow": 0, "Item Scrap, White": 0, "Common Item": 100, "Uncommon Item": 40, "Legendary Item": 15, "Boss Item": 5, "Lunar Item": 10, "Void Item": 16, "Equipment": 25 } even_weights: Dict[str, int] = { "Item Scrap, Green": 1, "Item Scrap, Red": 1, "Item Scrap, Yellow": 1, "Item Scrap, White": 1, "Common Item": 1, "Uncommon Item": 1, "Legendary Item": 1, "Boss Item": 1, "Lunar Item": 1, "Void Item": 1, "Equipment": 1 } scraps_only: Dict[str, int] = { "Item Scrap, Green": 70, "Item Scrap, White": 100, "Item Scrap, Red": 30, "Item Scrap, Yellow": 5, "Common Item": 0, "Uncommon Item": 0, "Legendary Item": 0, "Boss Item": 0, "Lunar Item": 0, "Void Item": 0, "Equipment": 0 } void_weights: Dict[str, int] = { "Item Scrap, Green": 0, "Item Scrap, Red": 0, "Item Scrap, Yellow": 0, "Item Scrap, White": 0, "Common Item": 0, "Uncommon Item": 0, "Legendary Item": 0, "Boss Item": 0, "Lunar Item": 0, "Void Item": 100, "Equipment": 0 } item_pool_weights: Dict[int, Dict[str, int]] = { ItemWeights.option_default: default_weights, ItemWeights.option_new: new_weights, ItemWeights.option_uncommon: uncommon_weights, ItemWeights.option_legendary: legendary_weights, ItemWeights.option_lunartic: lunartic_weights, ItemWeights.option_chaos: chaos_weights, ItemWeights.option_no_scraps: no_scraps_weights, ItemWeights.option_even: even_weights, ItemWeights.option_scraps_only: scraps_only, ItemWeights.option_void: void_weights, } lookup_id_to_name: Dict[int, str] = {id: name for name, id in item_table.items()}