from typing import List from ...Region import Z3Region, RewardType from ...Config import Config, GameMode, KeyShuffle from ...Location import Location, LocationType from ...Item import Item, Progression, ItemType class GanonsTower(Z3Region): Name = "Ganon's Tower" Area = "Ganon's Tower" def __init__(self, world, config: Config): super().__init__(world, config) self.Reward = RewardType.Null self.RegionItems = [ ItemType.KeyGT, ItemType.BigKeyGT, ItemType.MapGT , ItemType.CompassGT] self.Locations = [ Location(self, 256+189, 0x308161, LocationType.Regular, "Ganon's Tower - Bob's Torch", lambda items: items.Boots), Location(self, 256+190, 0x1EAB8, LocationType.Regular, "Ganon's Tower - DMs Room - Top Left", lambda items: items.Hammer and items.Hookshot), Location(self, 256+191, 0x1EABB, LocationType.Regular, "Ganon's Tower - DMs Room - Top Right", lambda items: items.Hammer and items.Hookshot), Location(self, 256+192, 0x1EABE, LocationType.Regular, "Ganon's Tower - DMs Room - Bottom Left", lambda items: items.Hammer and items.Hookshot), Location(self, 256+193, 0x1EAC1, LocationType.Regular, "Ganon's Tower - DMs Room - Bottom Right", lambda items: items.Hammer and items.Hookshot), Location(self, 256+194, 0x1EAD3, LocationType.Regular, "Ganon's Tower - Map Chest", lambda items: items.Hammer and (items.Hookshot or items.Boots) and items.KeyGT >= (3 if any(self.GetLocation("Ganon's Tower - Map Chest").ItemIs(type, self.world) for type in [ItemType.BigKeyGT, ItemType.KeyGT]) else 4)) .AlwaysAllow(lambda item, items: item.Is(ItemType.KeyGT, self.world) and items.KeyGT >= 3), Location(self, 256+195, 0x1EAD0, LocationType.Regular, "Ganon's Tower - Firesnake Room", lambda items: items.Hammer and items.Hookshot and items.KeyGT >= (2 if any(l.ItemIs(ItemType.BigKeyGT, self.world) for l in [ self.GetLocation("Ganon's Tower - Randomizer Room - Top Right"), self.GetLocation("Ganon's Tower - Randomizer Room - Top Left"), self.GetLocation("Ganon's Tower - Randomizer Room - Bottom Left"), self.GetLocation("Ganon's Tower - Randomizer Room - Bottom Right") ]) or self.GetLocation("Ganon's Tower - Firesnake Room").ItemIs(ItemType.KeyGT, self.world) else 3)), Location(self, 256+230, 0x1EAC4, LocationType.Regular, "Ganon's Tower - Randomizer Room - Top Left", lambda items: self.LeftSide(items, [ self.GetLocation("Ganon's Tower - Randomizer Room - Top Right"), self.GetLocation("Ganon's Tower - Randomizer Room - Bottom Left"), self.GetLocation("Ganon's Tower - Randomizer Room - Bottom Right") ])), Location(self, 256+231, 0x1EAC7, LocationType.Regular, "Ganon's Tower - Randomizer Room - Top Right", lambda items: self.LeftSide(items, [ self.GetLocation("Ganon's Tower - Randomizer Room - Top Left"), self.GetLocation("Ganon's Tower - Randomizer Room - Bottom Left"), self.GetLocation("Ganon's Tower - Randomizer Room - Bottom Right") ])), Location(self, 256+232, 0x1EACA, LocationType.Regular, "Ganon's Tower - Randomizer Room - Bottom Left", lambda items: self.LeftSide(items, [ self.GetLocation("Ganon's Tower - Randomizer Room - Top Right"), self.GetLocation("Ganon's Tower - Randomizer Room - Top Left"), self.GetLocation("Ganon's Tower - Randomizer Room - Bottom Right") ])), Location(self, 256+233, 0x1EACD, LocationType.Regular, "Ganon's Tower - Randomizer Room - Bottom Right", lambda items: self.LeftSide(items, [ self.GetLocation("Ganon's Tower - Randomizer Room - Top Right"), self.GetLocation("Ganon's Tower - Randomizer Room - Top Left"), self.GetLocation("Ganon's Tower - Randomizer Room - Bottom Left") ])), Location(self, 256+234, 0x1EAD9, LocationType.Regular, "Ganon's Tower - Hope Room - Left"), Location(self, 256+235, 0x1EADC, LocationType.Regular, "Ganon's Tower - Hope Room - Right"), Location(self, 256+236, 0x1EAE2, LocationType.Regular, "Ganon's Tower - Tile Room", lambda items: items.Somaria), Location(self, 256+203, 0x1EAE5, LocationType.Regular, "Ganon's Tower - Compass Room - Top Left", lambda items: self.RightSide(items, [ self.GetLocation("Ganon's Tower - Compass Room - Top Right"), self.GetLocation("Ganon's Tower - Compass Room - Bottom Left"), self.GetLocation("Ganon's Tower - Compass Room - Bottom Right") ])), Location(self, 256+204, 0x1EAE8, LocationType.Regular, "Ganon's Tower - Compass Room - Top Right", lambda items: self.RightSide(items, [ self.GetLocation("Ganon's Tower - Compass Room - Top Left"), self.GetLocation("Ganon's Tower - Compass Room - Bottom Left"), self.GetLocation("Ganon's Tower - Compass Room - Bottom Right") ])), Location(self, 256+205, 0x1EAEB, LocationType.Regular, "Ganon's Tower - Compass Room - Bottom Left", lambda items: self.RightSide(items, [ self.GetLocation("Ganon's Tower - Compass Room - Top Right"), self.GetLocation("Ganon's Tower - Compass Room - Top Left"), self.GetLocation("Ganon's Tower - Compass Room - Bottom Right") ])), Location(self, 256+206, 0x1EAEE, LocationType.Regular, "Ganon's Tower - Compass Room - Bottom Right", lambda items: self.RightSide(items, [ self.GetLocation("Ganon's Tower - Compass Room - Top Right"), self.GetLocation("Ganon's Tower - Compass Room - Top Left"), self.GetLocation("Ganon's Tower - Compass Room - Bottom Left") ])), Location(self, 256+207, 0x1EADF, LocationType.Regular, "Ganon's Tower - Bob's Chest", lambda items: items.KeyGT >= 3 and ( items.Hammer and items.Hookshot or items.Somaria and items.Firerod)), Location(self, 256+208, 0x1EAD6, LocationType.Regular, "Ganon's Tower - Big Chest", lambda items: items.BigKeyGT and items.KeyGT >= 3 and ( items.Hammer and items.Hookshot or items.Somaria and items.Firerod)) .Allow(lambda item, items: item.IsNot(ItemType.BigKeyGT, self.world)), Location(self, 256+209, 0x1EAF1, LocationType.Regular, "Ganon's Tower - Big Key Chest", self.BigKeyRoom), Location(self, 256+210, 0x1EAF4, LocationType.Regular, "Ganon's Tower - Big Key Room - Left", self.BigKeyRoom), Location(self, 256+211, 0x1EAF7, LocationType.Regular, "Ganon's Tower - Big Key Room - Right", self.BigKeyRoom), Location(self, 256+212, 0x1EAFD, LocationType.Regular, "Ganon's Tower - Mini Helmasaur Room - Left", self.TowerAscend) .Allow(lambda item, items: item.IsNot(ItemType.BigKeyGT, self.world)), Location(self, 256+213, 0x1EB00, LocationType.Regular, "Ganon's Tower - Mini Helmasaur Room - Right", self.TowerAscend) .Allow(lambda item, items: item.IsNot(ItemType.BigKeyGT, self.world)), Location(self, 256+214, 0x1EB03, LocationType.Regular, "Ganon's Tower - Pre-Moldorm Chest", self.TowerAscend) .Allow(lambda item, items: item.IsNot(ItemType.BigKeyGT, self.world)), Location(self, 256+215, 0x1EB06, LocationType.Regular, "Ganon's Tower - Moldorm Chest", lambda items: items.BigKeyGT and items.KeyGT >= 4 and items.Bow and items.CanLightTorches() and self.CanBeatMoldorm(items) and items.Hookshot) .Allow(lambda item, items: all(item.IsNot(type, self.world) for type in [ ItemType.KeyGT, ItemType.BigKeyGT ])) ] def LeftSide(self, items: Progression, locations: List[Location]): return items.Hammer and items.Hookshot and items.KeyGT >= (3 if any(l.ItemIs(ItemType.BigKeyGT, self.world) for l in locations) else 4) def RightSide(self, items: Progression, locations: List[Location]): return items.Somaria and items.Firerod and items.KeyGT >= (3 if any(l.ItemIs(ItemType.BigKeyGT, self.world) for l in locations) else 4) def BigKeyRoom(self, items: Progression): return items.KeyGT >= 3 and \ (items.Hammer and items.Hookshot or items.Firerod and items.Somaria) \ and self.CanBeatArmos(items) def TowerAscend(self, items: Progression): return items.BigKeyGT and items.KeyGT >= 3 and items.Bow and items.CanLightTorches() def CanBeatArmos(self, items: Progression): return items.Sword or items.Hammer or items.Bow or \ items.CanExtendMagic(2) and (items.Somaria or items.Byrna) or \ items.CanExtendMagic(4) and (items.Firerod or items.Icerod) def CanBeatMoldorm(self, items: Progression): return items.Sword or items.Hammer def CanEnter(self, items: Progression): return items.MoonPearl and self.world.CanEnter("Dark World Death Mountain East", items) and \ self.world.CanAcquireAtLeast(self.world.TowerCrystals, items, RewardType.AnyCrystal) and \ self.world.CanAcquireAtLeast((self.world.TourianBossTokens * self.world.TowerCrystals) / 7, items, RewardType.AnyBossToken) # added for AP completion_condition when TowerCrystals is lower than GanonCrystals def CanComplete(self, items: Progression): return self.world.CanAcquireAtLeast(self.world.GanonCrystals, items, RewardType.AnyCrystal) def CanFill(self, item: Item): if (self.Config.Multiworld): # item.World will be None for item created by create_item for item links if (item.World is not None and (item.World != self.world or item.Progression)): return False if (self.Config.Keysanity and not ((item.Type == ItemType.BigKeyGT or item.Type == ItemType.KeyGT) and item.World == self.world) and (item.IsKey() or item.IsBigKey() or item.IsKeycard())): return False return super().CanFill(item)