{% extends 'tablepage.html' %} {% block head %} {{ super() }}
# | Name | Game | Status | {% block custom_table_headers %} {# implement this block in game-specific multi trackers #} {% endblock %}Checks | % | Last Activity |
|
---|---|---|---|---|---|---|---|
{{ loop.index }} | {{ player_names[(team, loop.index)]|e }} | {{ games[player] }} | {{ {0: "Disconnected", 5: "Connected", 10: "Ready", 20: "Playing", 30: "Goal Completed"}.get(states[team, player], "Unknown State") }} | {% block custom_table_row scoped %} {# implement this block in game-specific multi trackers #} {% endblock %}{{ checks["Total"] }}/{{ locations[player] | length }} | {{ percent_total_checks_done[team][player] }} | {%- if activity_timers[team, player] -%}{{ activity_timers[team, player].total_seconds() }} | {%- else -%}None | {%- endif -%}
Total | All Games | {{ completed_worlds }}/{{ players|length }} Complete | {{ players.values()|sum(attribute='Total') }}/{{ total_locations[team] }} | {{ (players.values()|sum(attribute='Total') / total_locations[team] * 100) | int }} |