import unittest from worlds.AutoWorld import AutoWorldRegister, call_all, World from . import setup_solo_multiworld class TestBase(unittest.TestCase): def test_entrance_connection_steps(self): """Tests that Entrances are connected and not changed after connect_entrances.""" def get_entrance_name_to_source_and_target_dict(world: World): return [ (entrance.name, entrance.parent_region, entrance.connected_region) for entrance in world.get_entrances() ] gen_steps = ("generate_early", "create_regions", "create_items", "set_rules", "connect_entrances") additional_steps = ("generate_basic", "pre_fill") for game_name, world_type in AutoWorldRegister.world_types.items(): with self.subTest("Game", game_name=game_name): multiworld = setup_solo_multiworld(world_type, gen_steps) original_entrances = get_entrance_name_to_source_and_target_dict(multiworld.worlds[1]) self.assertTrue( all(entrance[1] is not None and entrance[2] is not None for entrance in original_entrances), f"{game_name} had unconnected entrances after connect_entrances" ) for step in additional_steps: with self.subTest("Step", step=step): call_all(multiworld, step) step_entrances = get_entrance_name_to_source_and_target_dict(multiworld.worlds[1]) self.assertEqual( original_entrances, step_entrances, f"{game_name} modified entrances during {step}" )