import hashlib import math import os import struct from settings import get_settings import Utils from worlds.Files import APProcedurePatch, APTokenMixin, APTokenTypes from worlds.AutoWorld import World from .items import item_to_index from .rom_values import banlist_ids, function_addresses, structure_deck_selection MD5Europe = "020411d3b08f5639eb8cb878283f84bf" MD5America = "b8a7c976b28172995fe9e465d654297a" class YGO06ProcedurePatch(APProcedurePatch, APTokenMixin): game = "Yu-Gi-Oh! 2006" hash = MD5America patch_file_ending = ".apygo06" result_file_ending = ".gba" @classmethod def get_source_data(cls) -> bytes: return get_base_rom_bytes() def write_tokens(world: World, patch: YGO06ProcedurePatch): structure_deck = structure_deck_selection.get(world.options.structure_deck.value) # set structure deck patch.write_token(APTokenTypes.WRITE, 0x000FD0AA, struct.pack(" bytes: base_rom_bytes = getattr(get_base_rom_bytes, "base_rom_bytes", None) if not base_rom_bytes: file_name = get_base_rom_path(file_name) base_rom_bytes = bytes(Utils.read_snes_rom(open(file_name, "rb"))) basemd5 = hashlib.md5() basemd5.update(base_rom_bytes) md5hash = basemd5.hexdigest() if MD5Europe != md5hash and MD5America != md5hash: raise Exception( "Supplied Base Rom does not match known MD5 for" "Yu-Gi-Oh! World Championship 2006 America or Europe " "Get the correct game and version, then dump it" ) get_base_rom_bytes.base_rom_bytes = base_rom_bytes return base_rom_bytes def get_base_rom_path(file_name: str = "") -> str: if not file_name: file_name = get_settings().yugioh06_settings.rom_file if not os.path.exists(file_name): file_name = Utils.user_path(file_name) return file_name