from worlds.alttp.Dungeons import create_dungeons, get_dungeon_item_pool from worlds.alttp.EntranceShuffle import link_inverted_entrances from worlds.alttp.InvertedRegions import create_inverted_regions from worlds.alttp.ItemPool import difficulties from worlds.alttp.Items import item_factory from worlds.alttp.Regions import mark_light_world_regions from worlds.alttp.Shops import create_shops from test.TestBase import TestBase from worlds.alttp.test import LTTPTestBase class TestInverted(TestBase, LTTPTestBase): def setUp(self): self.world_setup() self.multiworld.worlds[1].difficulty_requirements = difficulties['normal'] self.multiworld.mode[1].value = 2 self.multiworld.bombless_start[1].value = True self.multiworld.shuffle_capacity_upgrades[1].value = 2 create_inverted_regions(self.multiworld, 1) self.world.create_dungeons() create_shops(self.multiworld, 1) link_inverted_entrances(self.multiworld, 1) self.world.create_items() self.multiworld.itempool.extend(get_dungeon_item_pool(self.multiworld)) self.multiworld.itempool.extend(item_factory(['Green Pendant', 'Red Pendant', 'Blue Pendant', 'Beat Agahnim 1', 'Beat Agahnim 2', 'Crystal 1', 'Crystal 2', 'Crystal 3', 'Crystal 4', 'Crystal 5', 'Crystal 6', 'Crystal 7'], self.world)) self.multiworld.get_location('Agahnim 1', 1).item = None self.multiworld.get_location('Agahnim 2', 1).item = None mark_light_world_regions(self.multiworld, 1) self.world.set_rules()