[ { "region_name": "Shadow Temple Entryway", "dungeon": "Shadow Temple", "exits": { "Graveyard Warp Pad Region": "True", "Shadow Temple Beginning": " (logic_lens_shadow or can_use(Lens_of_Truth)) and (can_use(Hover_Boots) or can_use(Hookshot))" } }, { "region_name": "Shadow Temple Beginning", "dungeon": "Shadow Temple", "locations": { "Shadow Temple Map Chest": "True", "Shadow Temple Hover Boots Chest": "True", "Shadow Temple Whispering Walls Front Pot 1": "True", "Shadow Temple Whispering Walls Front Pot 2": "True", "Shadow Temple Whispering Walls Left Pot 1": "True", "Shadow Temple Whispering Walls Left Pot 2": "True", "Shadow Temple Whispering Walls Left Pot 3": "True", "Shadow Temple Whispering Walls Flying Pot": "True", "Shadow Temple Whispering Walls Near Dead Hand Pot": "True", "Shadow Temple Map Chest Room Pot 1": "True", "Shadow Temple Map Chest Room Pot 2": "True", "Nut Pot": "True" }, "exits": { "Shadow Temple First Beamos": "Hover_Boots" } }, { "region_name": "Shadow Temple First Beamos", "dungeon": "Shadow Temple", "locations": { "Shadow Temple Compass Chest": "True", "Shadow Temple Early Silver Rupee Chest": "True" }, "exits": { # If the shortcut is open, reverse shadow becomes an option, so we need to check for 4 keys with Lens/trick # or all 5 keys. If the moving platform lens trick is off, forward shadow is the only way to access # the huge pit checks without Lens of Truth. Getting to the invisible blades room in reverse uses the falling # elevator near the Beamos. # Also, we only need to check shortcut keys here and at boat, since key requirements are always the same. "Shadow Temple Huge Pit": " has_explosives and (((Small_Key_Shadow_Temple, 1) and not shadow_temple_shortcuts) or (Small_Key_Shadow_Temple, 5) or ((Small_Key_Shadow_Temple, 4) and (logic_lens_shadow_platform or can_use(Lens_of_Truth))))", "Shadow Temple Boat": "shadow_temple_shortcuts" } }, { "region_name": "Shadow Temple Huge Pit", "dungeon": "Shadow Temple", "locations": { "Shadow Temple Invisible Blades Visible Chest": "True", "Shadow Temple Invisible Blades Invisible Chest": "True", "Shadow Temple Falling Spikes Lower Chest": "True", "Shadow Temple Falling Spikes Upper Chest": "logic_shadow_umbrella or Progressive_Strength_Upgrade", "Shadow Temple Falling Spikes Switch Chest": "logic_shadow_umbrella or Progressive_Strength_Upgrade", "Shadow Temple Invisible Blades Recovery Heart 1": "can_play(Song_of_Time)", "Shadow Temple Invisible Blades Recovery Heart 2": "can_play(Song_of_Time)", "Shadow Temple Falling Spikes Lower Pot 1": "True", "Shadow Temple Falling Spikes Lower Pot 2": "True", "Shadow Temple Falling Spikes Upper Pot 1": "logic_shadow_umbrella or Progressive_Strength_Upgrade", "Shadow Temple Falling Spikes Upper Pot 2": "logic_shadow_umbrella or Progressive_Strength_Upgrade", "Shadow Temple GS Invisible Blades Room": "True", "Shadow Temple GS Falling Spikes Room": "logic_shadow_umbrella_gs or Hookshot" }, "exits": { "Shadow Temple Invisible Spikes": " (Small_Key_Shadow_Temple, 2) and (logic_lens_shadow_platform or can_use(Lens_of_Truth))" } }, { "region_name": "Shadow Temple Invisible Spikes", "dungeon": "Shadow Temple", "locations": { "Shadow Temple Invisible Spikes Chest": "True", "Shadow Temple Freestanding Key": " Hookshot and (Bombs or Progressive_Strength_Upgrade or (logic_shadow_freestanding_key and has_bombchus))", "Shadow Temple GS Single Giant Pot": "Hookshot" }, "exits": { "Shadow Temple Wind Tunnel": "Hookshot and (Small_Key_Shadow_Temple, 3)", "Shadow Temple Huge Pit": "logic_lens_shadow_platform or can_use(Lens_of_Truth)" } }, { "region_name": "Shadow Temple Wind Tunnel", "dungeon": "Shadow Temple", "locations": { "Shadow Temple Wind Hint Chest": "True" }, "exits": { "Shadow Temple After Wind": "True", # Reverse Shadow assumes 4 keys at both ends, so no need to check keys here "Shadow Temple Invisible Spikes": "Hookshot" } }, { "region_name": "Shadow Temple After Wind", "dungeon": "Shadow Temple", "locations": { "Shadow Temple After Wind Enemy Chest": "True", "Shadow Temple After Wind Hidden Chest": "has_explosives", "Shadow Temple After Wind Pot 1": "True", "Shadow Temple After Wind Pot 2": "True", "Shadow Temple After Wind Flying Pot 1": "True", "Shadow Temple After Wind Flying Pot 2": "True" }, "exits": { "Shadow Temple Boat": "(Small_Key_Shadow_Temple, 4)", "Shadow Temple Wind Tunnel": "True" } }, { "region_name": "Shadow Temple Boat", "dungeon": "Shadow Temple", "locations": { "Shadow Temple Before Boat Recovery Heart 1": "can_use(Distant_Scarecrow)", "Shadow Temple Before Boat Recovery Heart 2": "can_use(Distant_Scarecrow)", "Shadow Temple GS Near Ship": "Longshot" }, "exits": { "Shadow Temple After Wind": "(Small_Key_Shadow_Temple, 4)", "Shadow Temple Beyond Boat": "can_play(Zeldas_Lullaby)" } }, { "region_name": "Shadow Temple Beyond Boat", "dungeon": "Shadow Temple", "locations": { "Shadow Temple Invisible Floormaster Chest": "True", "Shadow Temple Spike Walls Left Chest": "can_use(Dins_Fire)", "Shadow Temple Boss Key Chest": "can_use(Dins_Fire)", "Shadow Temple After Boat Pot": "True", "Shadow Temple Invisible Floormaster Pot 1": "True", "Shadow Temple Invisible Floormaster Pot 2": "True", "Shadow Temple Spike Walls Pot": "True", "Shadow Temple GS Triple Giant Pot": "True" }, "exits": { "Shadow Temple 3 Spinning Pots Rupees": "Bombs or Progressive_Strength_Upgrade", "Shadow Temple Beyond Boat Scarecrow": "can_use(Distant_Scarecrow)", "Shadow Temple Before Boss": " Bow or (logic_shadow_statue and has_bombchus) or shadow_temple_shortcuts" } }, { "region_name": "Shadow Temple 3 Spinning Pots Rupees", "dungeon": "Shadow Temple", "locations": { "Shadow Temple 3 Spinning Pots Rupee 1": "True", "Shadow Temple 3 Spinning Pots Rupee 2": "True", "Shadow Temple 3 Spinning Pots Rupee 3": "True", "Shadow Temple 3 Spinning Pots Rupee 4": "True", "Shadow Temple 3 Spinning Pots Rupee 5": "True", "Shadow Temple 3 Spinning Pots Rupee 6": "True", "Shadow Temple 3 Spinning Pots Rupee 7": "True", "Shadow Temple 3 Spinning Pots Rupee 8": "True", "Shadow Temple 3 Spinning Pots Rupee 9": "True" } }, { "region_name": "Shadow Temple Beyond Boat Scarecrow", "dungeon": "Shadow Temple", "locations": { "Shadow Temple After Boat Upper Recovery Heart 1": "True", "Shadow Temple After Boat Upper Recovery Heart 2": "True" }, "exits": { "Shadow Temple Beyond Boat SoT Block": "True" } }, { "region_name": "Shadow Temple Beyond Boat SoT Block", "dungeon": "Shadow Temple", "locations": { "Shadow Temple After Boat Lower Recovery Heart": "True" }, "exits": { "Shadow Temple Beyond Boat Scarecrow": "can_use(Scarecrow)", "Shadow Temple Before Boss": "True" } }, { "region_name": "Shadow Temple Before Boss", "dungeon": "Shadow Temple", "locations": { "Shadow Temple Near Boss Pot 1": "True", "Shadow Temple Near Boss Pot 2": "True" }, "exits": { "Shadow Temple Beyond Boat SoT Block": "can_play(Song_of_Time)", "Shadow Temple Boss Door": "(Small_Key_Shadow_Temple, 5)" } } ]