from .tileset import open_tiles, solid_tiles def tx(x): return x * 16 + x // 10 def ty(y): return y * 16 + y // 8 class ImageGen: def __init__(self, tilesets, the_map, rom): self.tilesets = tilesets self.map = the_map self.rom = rom self.image = None self.draw = None self.count = 0 self.enabled = False self.__tile_cache = {} def on_step(self, wfc, cur=None, err=None): if not self.enabled: return if self.image is None: import PIL.Image import PIL.ImageDraw self.image = PIL.Image.new("RGB", (self.map.w * 161, self.map.h * 129)) self.draw = PIL.ImageDraw.Draw(self.image) self.image.paste(0, (0, 0, wfc.w * 16, wfc.h * 16)) for y in range(wfc.h): for x in range(wfc.w): cell = wfc.cell_data[(x, y)] if len(cell.options) == 1: tile_id = next(iter(cell.options)) room = self.map.get(x//10, y//8) tile = self.get_tile(room.tileset_id, tile_id) self.image.paste(tile, (tx(x), ty(y))) else: self.draw.text((tx(x) + 3, ty(y) + 3), f"{len(cell.options):2}", (255, 255, 255)) if cell.options.issubset(open_tiles): self.draw.rectangle((tx(x), ty(y), tx(x) + 15, ty(y) + 15), outline=(0, 128, 0)) elif cell.options.issubset(solid_tiles): self.draw.rectangle((tx(x), ty(y), tx(x) + 15, ty(y) + 15), outline=(0, 0, 192)) if cur: self.draw.rectangle((tx(cur[0]),ty(cur[1]),tx(cur[0])+15,ty(cur[1])+15), outline=(0, 255, 0)) if err: self.draw.rectangle((tx(err[0]),ty(err[1]),tx(err[0])+15,ty(err[1])+15), outline=(255, 0, 0)) self.image.save(f"_map/tmp{self.count:08}.png") self.count += 1 def get_tile(self, tileset_id, tile_id): tile = self.__tile_cache.get((tileset_id, tile_id), None) if tile is not None: return tile import PIL.Image tile = PIL.Image.new("L", (16, 16)) tileset = self.get_tileset(tileset_id) metatile = self.rom.banks[0x1A][0x2749 + tile_id * 4:0x2749 + tile_id * 4+4] def draw(ox, oy, t): addr = (t & 0x3FF) << 4 tile_data = self.rom.banks[t >> 10][addr:addr+0x10] for y in range(8): a = tile_data[y * 2] b = tile_data[y * 2 + 1] for x in range(8): v = 0 bit = 0x80 >> x if a & bit: v |= 0x01 if b & bit: v |= 0x02 tile.putpixel((ox+x,oy+y), (255, 192, 128, 32)[v]) draw(0, 0, tileset[metatile[0]]) draw(8, 0, tileset[metatile[1]]) draw(0, 8, tileset[metatile[2]]) draw(8, 8, tileset[metatile[3]]) self.__tile_cache[(tileset_id, tile_id)] = tile return tile def get_tileset(self, tileset_id): subtiles = [0] * 0x100 for n in range(0, 0x20): subtiles[n] = (0x0F << 10) + (self.tilesets[tileset_id].main_id << 4) + n for n in range(0x20, 0x80): subtiles[n] = (0x0C << 10) + 0x100 + n for n in range(0x80, 0x100): subtiles[n] = (0x0C << 10) + n addr = (0x000, 0x000, 0x2B0, 0x2C0, 0x2D0, 0x2E0, 0x2F0, 0x2D0, 0x300, 0x310, 0x320, 0x2A0, 0x330, 0x350, 0x360, 0x340, 0x370)[self.tilesets[tileset_id].animation_id or 3] for n in range(0x6C, 0x70): subtiles[n] = (0x0C << 10) + addr + n - 0x6C return subtiles