import os from .utils import define_new_region, parse_lambda class StaticWitnessLogic: ALL_SYMBOL_ITEMS = set() ALL_DOOR_ITEMS = set() ALL_DOOR_ITEMS_AS_DICT = dict() ALL_USEFULS = set() ALL_TRAPS = set() ALL_BOOSTS = set() CONNECTIONS_TO_SEVER_BY_DOOR_HEX = dict() EVENT_PANELS_FROM_REGIONS = set() # All regions with a list of panels in them and the connections to other regions, before logic adjustments ALL_REGIONS_BY_NAME = dict() STATIC_CONNECTIONS_BY_REGION_NAME = dict() CHECKS_BY_HEX = dict() CHECKS_BY_NAME = dict() STATIC_DEPENDENT_REQUIREMENTS_BY_HEX = dict() def parse_items(self): """ Parses currently defined items from WitnessItems.txt """ path = os.path.join(os.path.dirname(__file__), "WitnessItems.txt") with open(path, "r", encoding="utf-8") as file: current_set = self.ALL_SYMBOL_ITEMS for line in file.readlines(): line = line.strip() if line == "Progression:": current_set = self.ALL_SYMBOL_ITEMS continue if line == "Boosts:": current_set = self.ALL_BOOSTS continue if line == "Traps:": current_set = self.ALL_TRAPS continue if line == "Usefuls:": current_set = self.ALL_USEFULS continue if line == "Doors:": current_set = self.ALL_DOOR_ITEMS continue if line == "": continue line_split = line.split(" - ") if current_set is self.ALL_USEFULS: current_set.add((line_split[1], int(line_split[0]), line_split[2] == "True")) elif current_set is self.ALL_DOOR_ITEMS: new_door = (line_split[1], int(line_split[0]), frozenset(line_split[2].split(","))) current_set.add(new_door) self.ALL_DOOR_ITEMS_AS_DICT[line_split[1]] = new_door else: current_set.add((line_split[1], int(line_split[0]))) def read_logic_file(self): """ Reads the logic file and does the initial population of data structures """ path = os.path.join(os.path.dirname(__file__), "WitnessLogic.txt") with open(path, "r", encoding="utf-8") as file: current_region = dict() counter = 0 for line in file.readlines(): line = line.strip() if line == "": continue if line[-1] == ":": new_region_and_connections = define_new_region(line) current_region = new_region_and_connections[0] region_name = current_region["name"] self.ALL_REGIONS_BY_NAME[region_name] = current_region self.STATIC_CONNECTIONS_BY_REGION_NAME[region_name] = new_region_and_connections[1] continue line_split = line.split(" - ") location_id = line_split.pop(0) check_name_full = line_split.pop(0) check_hex = check_name_full[0:7] check_name = check_name_full[9:-1] required_panel_lambda = line_split.pop(0) if location_id == "Door" or location_id == "Laser": self.CHECKS_BY_HEX[check_hex] = { "checkName": current_region["shortName"] + " " + check_name, "checkHex": check_hex, "region": current_region, "id": None, "panelType": location_id } self.CHECKS_BY_NAME[self.CHECKS_BY_HEX[check_hex]["checkName"]] = self.CHECKS_BY_HEX[check_hex] self.STATIC_DEPENDENT_REQUIREMENTS_BY_HEX[check_hex] = { "panels": parse_lambda(required_panel_lambda) } current_region["panels"].add(check_hex) continue required_item_lambda = line_split.pop(0) laser_names = { "Laser", "Laser Hedges", "Laser Pressure Plates", "Desert Laser Redirect" } is_vault_or_video = "Vault" in check_name or "Video" in check_name if "Discard" in check_name: location_type = "Discard" elif is_vault_or_video or check_name == "Tutorial Gate Close": location_type = "Vault" elif check_name in laser_names: location_type = "Laser" else: location_type = "General" required_items = parse_lambda(required_item_lambda) required_items = frozenset(required_items) requirement = { "panels": parse_lambda(required_panel_lambda), "items": required_items } self.CHECKS_BY_HEX[check_hex] = { "checkName": current_region["shortName"] + " " + check_name, "checkHex": check_hex, "region": current_region, "id": int(location_id), "panelType": location_type } self.CHECKS_BY_NAME[self.CHECKS_BY_HEX[check_hex]["checkName"]] = self.CHECKS_BY_HEX[check_hex] self.STATIC_DEPENDENT_REQUIREMENTS_BY_HEX[check_hex] = requirement current_region["panels"].add(check_hex) def __init__(self): self.parse_items() self.read_logic_file()