from argparse import Namespace from typing import Type, Tuple from BaseClasses import MultiWorld, CollectionState from worlds.AutoWorld import call_all, World gen_steps = ("generate_early", "create_regions", "create_items", "set_rules", "generate_basic", "pre_fill") def setup_solo_multiworld(world_type: Type[World], steps: Tuple[str, ...] = gen_steps) -> MultiWorld: """ Creates a multiworld with a single player of `world_type`, sets default options, and calls provided gen steps. :param world_type: Type of the world to generate a multiworld for :param steps: The gen steps that should be called on the generated multiworld before returning. Default calls steps through pre_fill """ multiworld = MultiWorld(1) multiworld.game[1] = world_type.game multiworld.player_name = {1: "Tester"} multiworld.set_seed() multiworld.state = CollectionState(multiworld) args = Namespace() for name, option in world_type.options_dataclass.type_hints.items(): setattr(args, name, {1: option.from_any(option.default)}) multiworld.set_options(args) for step in steps: call_all(multiworld, step) return multiworld