# Super Mario World ## Where is the options page? The [player options page for this game](../player-options) contains all the options you need to configure and export a config file. ## What does randomization do to this game? Mario's basic abilities are removed, and placed into the item pool as items that any player can find. This includes: - Carry - Climb - Run - P-Switch - Swim - Spin Jump - Yoshi Additionally, the ability to use powerups (Mushrooms, Fire Flowers, Capes, Stars, and P-Balloons) are shuffled into the item pool, as are the Four Switch Palaces. ## What is the goal of Super Mario World when randomized? There are two goals which can be chosen: - `Bowser`: Reach Bowser's Castle and defeat Bowser, after defeating a certain number of bosses. - `Yoshi Egg Hunt`: Collect a certain number of Yoshi Eggs, then return to Yoshi's House ## What items and locations get shuffled? Each unique level exit awards a location check. Additionally, the following in-level actions can be set to award a location check: - Collecting Five Dragon Coins - Collecting 3-Up Moons - Activating Bonus Blocks - Receiving Hidden 1-Ups - Hitting Blocks containing coins or items Mario's various abilities and powerups as described above are placed into the item pool. If the player is playing Yoshi Egg Hunt, a certain number of Yoshi Eggs will be placed into the item pool. Any additional items that are needed to fill out the item pool will be 1-Up Mushrooms, bundles of coins, or, if enabled, various trap items. ## Which items can be in another player's world? Any shuffled item can be in other players' worlds. ## What does another world's item look like in Super Mario World Items do not have an appearance in Super Mario World. ## When the player receives an item, what happens? The player can choose to receive a text box in-game when they receive an item. Regardless of that choice, items will be queued, and granted when the player next enters a level.