from worlds.smz3.TotalSMZ3.Region import SMRegion, IReward, RewardType from worlds.smz3.TotalSMZ3.Config import Config, SMLogic from worlds.smz3.TotalSMZ3.Location import Location, LocationType from worlds.smz3.TotalSMZ3.Item import Progression class Inner(SMRegion, IReward): Name = "Maridia Inner" Area = "Maridia" def __init__(self, world, config: Config): super().__init__(world, config) self.Reward = RewardType.Null self.Locations = [ Location(self, 140, 0x8FC4AF, LocationType.Visible, "Super Missile (yellow Maridia)", lambda items: items.CardMaridiaL1 and items.CanPassBombPassages() and self.CanReachAqueduct(items) and (items.Gravity or items.Ice or items.HiJump and items.SpringBall)), Location(self, 141, 0x8FC4B5, LocationType.Visible, "Missile (yellow Maridia super missile)", lambda items: items.CardMaridiaL1 and items.CanPassBombPassages() and (items.Gravity or items.Ice or items.HiJump and items.SpringBall)), Location(self, 142, 0x8FC533, LocationType.Visible, "Missile (yellow Maridia false wall)", lambda items: items.CardMaridiaL1 and items.CanPassBombPassages() and (items.Gravity or items.Ice or items.HiJump and items.SpringBall)), Location(self, 143, 0x8FC559, LocationType.Chozo, "Plasma Beam", lambda items: self.CanDefeatDraygon(items) and (items.ScrewAttack or items.Plasma) and (items.HiJump or items.CanFly()) if self.Logic == SMLogic.Normal else \ lambda items: self.CanDefeatDraygon(items) and (items.Charge and items.HasEnergyReserves(3) or items.ScrewAttack or items.Plasma or items.SpeedBooster) and (items.HiJump or items.CanSpringBallJump() or items.CanFly() or items.SpeedBooster)), Location(self, 144, 0x8FC5DD, LocationType.Visible, "Missile (left Maridia sand pit room)", lambda items: self.CanReachAqueduct(items) and items.Super and items.CanPassBombPassages() if self.Logic == SMLogic.Normal else \ lambda items: self.CanReachAqueduct(items) and items.Super and (items.Gravity or items.HiJump and (items.SpaceJump or items.CanSpringBallJump()))), Location(self, 145, 0x8FC5E3, LocationType.Chozo, "Reserve Tank, Maridia", lambda items: self.CanReachAqueduct(items) and items.Super and items.CanPassBombPassages() if self.Logic == SMLogic.Normal else \ lambda items: self.CanReachAqueduct(items) and items.Super and (items.Gravity or items.HiJump and (items.SpaceJump or items.CanSpringBallJump()))), Location(self, 146, 0x8FC5EB, LocationType.Visible, "Missile (right Maridia sand pit room)", lambda items: self.CanReachAqueduct(items) and items.Super) if self.Logic == SMLogic.Normal else \ lambda items: self.CanReachAqueduct(items) and items.Super and (items.HiJump or items.Gravity), Location(self, 147, 0x8FC5F1, LocationType.Visible, "Power Bomb (right Maridia sand pit room)", lambda items: self.CanReachAqueduct(items) and items.Super) if self.Logic == SMLogic.Normal else \ lambda items: self.CanReachAqueduct(items) and items.Super and (items.Gravity or items.HiJump and items.CanSpringBallJump()), Location(self, 148, 0x8FC603, LocationType.Visible, "Missile (pink Maridia)", lambda items: self.CanReachAqueduct(items) and items.SpeedBooster if self.Logic == SMLogic.Normal else \ lambda items: self.CanReachAqueduct(items) and items.Gravity), Location(self, 149, 0x8FC609, LocationType.Visible, "Super Missile (pink Maridia)", lambda items: self.CanReachAqueduct(items) and items.SpeedBooster if self.Logic == SMLogic.Normal else \ lambda items: self.CanReachAqueduct(items) and items.Gravity), Location(self, 150, 0x8FC6E5, LocationType.Chozo, "Spring Ball", lambda items: items.Super and items.Grapple and items.CanUsePowerBombs() and (items.SpaceJump or items.HiJump) if self.Logic == SMLogic.Normal else \ lambda items: items.Super and items.Grapple and items.CanUsePowerBombs() and ( items.Gravity and (items.CanFly() or items.HiJump) or items.Ice and items.HiJump and items.CanSpringBallJump() and items.SpaceJump)), Location(self, 151, 0x8FC74D, LocationType.Hidden, "Missile (Draygon)", lambda items: items.CardMaridiaL1 and items.CardMaridiaL2 and self.CanDefeatBotwoon(items) or items.CanAccessMaridiaPortal(self.world) if self.Logic == SMLogic.Normal else \ lambda items: ( items.CardMaridiaL1 and items.CardMaridiaL2 and self.CanDefeatBotwoon(items) or items.CanAccessMaridiaPortal(self.world) ) and items.Gravity), Location(self, 152, 0x8FC755, LocationType.Visible, "Energy Tank, Botwoon", lambda items: items.CardMaridiaL1 and items.CardMaridiaL2 and self.CanDefeatBotwoon(items) or items.CanAccessMaridiaPortal(self.world) and items.CardMaridiaL2), Location(self, 154, 0x8FC7A7, LocationType.Chozo, "Space Jump", lambda items: self.CanDefeatDraygon(items)) ] def CanReachAqueduct(self, items: Progression): if self.Logic == SMLogic.Normal: return items.CardMaridiaL1 and (items.CanFly() or items.SpeedBooster or items.Grapple) \ or items.CardMaridiaL2 and items.CanAccessMaridiaPortal(self.world) else: return items.CardMaridiaL1 and (items.Gravity or items.HiJump and (items.Ice or items.CanSpringBallJump()) and items.Grapple) \ or items.CardMaridiaL2 and items.CanAccessMaridiaPortal(self.world) def CanDefeatDraygon(self, items: Progression): if self.Logic == SMLogic.Normal: return (items.CardMaridiaL1 and items.CardMaridiaL2 and self.CanDefeatBotwoon(items) or items.CanAccessMaridiaPortal(self.world) ) and items.CardMaridiaBoss and items.Gravity and (items.SpeedBooster and items.HiJump or items.CanFly()) else: return (items.CardMaridiaL1 and items.CardMaridiaL2 and self.CanDefeatBotwoon(items) or items.CanAccessMaridiaPortal(self.world) ) and items.CardMaridiaBoss and items.Gravity def CanDefeatBotwoon(self, items: Progression): if self.Logic == SMLogic.Normal: return items.SpeedBooster or items.CanAccessMaridiaPortal(self.world) else: return items.Ice or items.SpeedBooster and items.Gravity or items.CanAccessMaridiaPortal(self.world) def CanEnter(self, items: Progression): if self.Logic == SMLogic.Normal: return items.Gravity and ( self.world.CanEnter("Norfair Upper West", items) and items.Super and items.CanUsePowerBombs() and (items.CanFly() or items.SpeedBooster or items.Grapple) or items.CanAccessMaridiaPortal(self.world)) else: return items.Super and self.world.CanEnter("Norfair Upper West", items) and items.CanUsePowerBombs() and ( items.Gravity or items.HiJump and (items.Ice or items.CanSpringBallJump()) and items.Grapple) or \ items.CanAccessMaridiaPortal(self.world) def CanComplete(self, items: Progression): return self.GetLocation("Space Jump").Available(items)