#!/usr/bin/env python3 import argparse import os import logging import textwrap import sys from AdjusterMain import adjust from Rom import Sprite class ArgumentDefaultsHelpFormatter(argparse.RawTextHelpFormatter): def _get_help_string(self, action): return textwrap.dedent(action.help) def main(): parser = argparse.ArgumentParser(formatter_class=ArgumentDefaultsHelpFormatter) parser.add_argument('--rom', default='ER_base.sfc', help='Path to an ALttP rom to adjust.') parser.add_argument('--baserom', default='Zelda no Densetsu - Kamigami no Triforce (Japan).sfc', help='Path to an ALttP JAP(1.0) rom to use as a base.') parser.add_argument('--loglevel', default='info', const='info', nargs='?', choices=['error', 'info', 'warning', 'debug'], help='Select level of logging for output.') parser.add_argument('--fastmenu', default='normal', const='normal', nargs='?', choices=['normal', 'instant', 'double', 'triple', 'quadruple', 'half'], help='''\ Select the rate at which the menu opens and closes. (default: %(default)s) ''') parser.add_argument('--quickswap', help='Enable quick item swapping with L and R.', action='store_true') parser.add_argument('--disablemusic', help='Disables game music.', action='store_true') parser.add_argument('--heartbeep', default='normal', const='normal', nargs='?', choices=['double', 'normal', 'half', 'quarter', 'off'], help='''\ Select the rate at which the heart beep sound is played at low health. (default: %(default)s) ''') parser.add_argument('--heartcolor', default='red', const='red', nargs='?', choices=['red', 'blue', 'green', 'yellow', 'random'], help='Select the color of Link\'s heart meter. (default: %(default)s)') parser.add_argument('--ow_palettes', default='default', choices=['default', 'random', 'blackout','puke','classic','grayscale','negative','dizzy','sick']) parser.add_argument('--link_palettes', default='default', choices=['default', 'random', 'blackout','puke','classic','grayscale','negative','dizzy','sick']) parser.add_argument('--shield_palettes', default='default', choices=['default', 'random', 'blackout','puke','classic','grayscale','negative','dizzy','sick']) parser.add_argument('--sword_palettes', default='default', choices=['default', 'random', 'blackout','puke','classic','grayscale','negative','dizzy','sick']) parser.add_argument('--hud_palettes', default='default', choices=['default', 'random', 'blackout','puke','classic','grayscale','negative','dizzy','sick']) parser.add_argument('--uw_palettes', default='default', choices=['default', 'random', 'blackout','puke','classic','grayscale','negative','dizzy','sick']) parser.add_argument('--sprite', help='''\ Path to a sprite sheet to use for Link. Needs to be in binary format and have a length of 0x7000 (28672) bytes, or 0x7078 (28792) bytes including palette data. Alternatively, can be a ALttP Rom patched with a Link sprite that will be extracted. ''') parser.add_argument('--names', default='', type=str) args = parser.parse_args() # ToDo: Validate files further than mere existance if not os.path.isfile(args.rom): input( 'Could not find valid rom for patching at expected path %s. Please run with -h to see help for further information. \nPress Enter to exit.' % args.rom) sys.exit(1) if args.sprite is not None and not os.path.isfile(args.sprite) and not Sprite.get_sprite_from_name(args.sprite): input('Could not find link sprite sheet at given location. \nPress Enter to exit.') sys.exit(1) # set up logger loglevel = {'error': logging.ERROR, 'info': logging.INFO, 'warning': logging.WARNING, 'debug': logging.DEBUG}[ args.loglevel] logging.basicConfig(format='%(message)s', level=loglevel) args, path = adjust(args=args) from Utils import persistent_store persistent_store("adjuster", "last_settings", args) if __name__ == '__main__': main()