from typing import Optional from .base_logic import BaseLogic, BaseLogicMixin from .has_logic import HasLogicMixin from ..stardew_rule import StardewRule, Received, And, Or, TotalReceived class ReceivedLogicMixin(BaseLogic[HasLogicMixin], BaseLogicMixin): # Should be cached def received(self, item: str, count: Optional[int] = 1) -> StardewRule: assert count >= 0, "Can't receive a negative amount of item." return Received(item, self.player, count) def received_all(self, *items: str): assert items, "Can't receive all of no items." return And(*(self.received(item) for item in items)) def received_any(self, *items: str): assert items, "Can't receive any of no items." return Or(*(self.received(item) for item in items)) def received_once(self, *items: str, count: int): assert items, "Can't receive once of no items." assert count >= 0, "Can't receive a negative amount of item." return self.logic.count(count, *(self.received(item) for item in items)) def received_n(self, *items: str, count: int): assert items, "Can't receive n of no items." assert count >= 0, "Can't receive a negative amount of item." return TotalReceived(count, items, self.player)