from . import MuseDashTestBase class DifficultyRanges(MuseDashTestBase): def test_all_difficulty_ranges(self) -> None: muse_dash_world = self.multiworld.worlds[1] dlc_set = {x for x in muse_dash_world.md_collection.DLC} difficulty_choice = self.multiworld.song_difficulty_mode[1] difficulty_min = self.multiworld.song_difficulty_min[1] difficulty_max = self.multiworld.song_difficulty_max[1] def test_range(inputRange, lower, upper): self.assertEqual(inputRange[0], lower) self.assertEqual(inputRange[1], upper) songs = muse_dash_world.md_collection.get_songs_with_settings(dlc_set, False, inputRange[0], inputRange[1]) for songKey in songs: song = muse_dash_world.md_collection.song_items[songKey] if (song.easy is not None and inputRange[0] <= song.easy <= inputRange[1]): continue if (song.hard is not None and inputRange[0] <= song.hard <= inputRange[1]): continue if (song.master is not None and inputRange[0] <= song.master <= inputRange[1]): continue self.fail(f"Invalid song '{songKey}' was given for range '{inputRange[0]} to {inputRange[1]}'") #auto ranges difficulty_choice.value = 0 test_range(muse_dash_world.get_difficulty_range(), 0, 12) difficulty_choice.value = 1 test_range(muse_dash_world.get_difficulty_range(), 0, 3) difficulty_choice.value = 2 test_range(muse_dash_world.get_difficulty_range(), 4, 5) difficulty_choice.value = 3 test_range(muse_dash_world.get_difficulty_range(), 6, 7) difficulty_choice.value = 4 test_range(muse_dash_world.get_difficulty_range(), 8, 9) difficulty_choice.value = 5 test_range(muse_dash_world.get_difficulty_range(), 10, 12) # Test the Manual ranges difficulty_choice.value = 6 difficulty_min.value = 1 difficulty_max.value = 11 test_range(muse_dash_world.get_difficulty_range(), 1, 11) difficulty_min.value = 1 difficulty_max.value = 1 test_range(muse_dash_world.get_difficulty_range(), 1, 1) difficulty_min.value = 11 difficulty_max.value = 11 test_range(muse_dash_world.get_difficulty_range(), 11, 11) difficulty_min.value = 4 difficulty_max.value = 6 test_range(muse_dash_world.get_difficulty_range(), 4, 6) def test_songs_have_difficulty(self) -> None: muse_dash_world = self.multiworld.worlds[1] for song_name in muse_dash_world.md_collection.DIFF_OVERRIDES: song = muse_dash_world.md_collection.song_items[song_name] # umpopoff is a one time weird song. Its currently the only song in the game # with non-standard difficulties and also doesn't have 3 or more difficulties. if song_name == 'umpopoff': self.assertTrue(song.easy is None and song.hard is not None and song.master is None, f"Song '{song_name}' difficulty not set when it should be.") else: self.assertTrue(song.easy is not None and song.hard is not None and song.master is not None, f"Song '{song_name}' difficulty not set when it should be.")