from functools import cached_property from typing import Union from Utils import cache_self1 from .base_logic import BaseLogicMixin, BaseLogic from .has_logic import HasLogicMixin from .money_logic import MoneyLogicMixin from .quest_logic import QuestLogicMixin from .received_logic import ReceivedLogicMixin from .region_logic import RegionLogicMixin from .relationship_logic import RelationshipLogicMixin from .skill_logic import SkillLogicMixin from .special_order_logic import SpecialOrderLogicMixin from .. import options from ..data.craftable_data import CraftingRecipe, all_crafting_recipes_by_name from ..data.recipe_source import CutsceneSource, ShopTradeSource, ArchipelagoSource, LogicSource, SpecialOrderSource, \ FestivalShopSource, QuestSource, StarterSource, ShopSource, SkillSource, MasterySource, FriendshipSource, SkillCraftsanitySource from ..locations import locations_by_tag, LocationTags from ..options import Craftsanity, SpecialOrderLocations, ExcludeGingerIsland from ..stardew_rule import StardewRule, True_, False_ from ..strings.region_names import Region class CraftingLogicMixin(BaseLogicMixin): def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) self.crafting = CraftingLogic(*args, **kwargs) class CraftingLogic(BaseLogic[Union[ReceivedLogicMixin, HasLogicMixin, RegionLogicMixin, MoneyLogicMixin, RelationshipLogicMixin, SkillLogicMixin, SpecialOrderLogicMixin, CraftingLogicMixin, QuestLogicMixin]]): @cache_self1 def can_craft(self, recipe: CraftingRecipe = None) -> StardewRule: if recipe is None: return True_() learn_rule = self.logic.crafting.knows_recipe(recipe) ingredients_rule = self.logic.has_all(*recipe.ingredients) return learn_rule & ingredients_rule @cache_self1 def knows_recipe(self, recipe: CraftingRecipe) -> StardewRule: if isinstance(recipe.source, ArchipelagoSource): return self.logic.received_all(*recipe.source.ap_item) if isinstance(recipe.source, FestivalShopSource): if self.options.festival_locations == options.FestivalLocations.option_disabled: return self.logic.crafting.can_learn_recipe(recipe) else: return self.logic.crafting.received_recipe(recipe.item) if isinstance(recipe.source, QuestSource): if self.options.quest_locations < 0: return self.logic.crafting.can_learn_recipe(recipe) else: return self.logic.crafting.received_recipe(recipe.item) if self.options.craftsanity == Craftsanity.option_none: return self.logic.crafting.can_learn_recipe(recipe) if isinstance(recipe.source, (StarterSource, ShopTradeSource, ShopSource, SkillCraftsanitySource)): return self.logic.crafting.received_recipe(recipe.item) if isinstance(recipe.source, SpecialOrderSource) and self.options.special_order_locations & SpecialOrderLocations.option_board: return self.logic.crafting.received_recipe(recipe.item) return self.logic.crafting.can_learn_recipe(recipe) @cache_self1 def can_learn_recipe(self, recipe: CraftingRecipe) -> StardewRule: if isinstance(recipe.source, StarterSource): return True_() if isinstance(recipe.source, ArchipelagoSource): return self.logic.received_all(*recipe.source.ap_item) if isinstance(recipe.source, ShopTradeSource): return self.logic.money.can_trade_at(recipe.source.region, recipe.source.currency, recipe.source.price) if isinstance(recipe.source, ShopSource): return self.logic.money.can_spend_at(recipe.source.region, recipe.source.price) if isinstance(recipe.source, SkillCraftsanitySource): return self.logic.skill.has_level(recipe.source.skill, recipe.source.level) & self.logic.skill.can_earn_level(recipe.source.skill, recipe.source.level) if isinstance(recipe.source, SkillSource): return self.logic.skill.has_level(recipe.source.skill, recipe.source.level) if isinstance(recipe.source, MasterySource): return self.logic.skill.has_mastery(recipe.source.skill) if isinstance(recipe.source, CutsceneSource): return self.logic.region.can_reach(recipe.source.region) & self.logic.relationship.has_hearts(recipe.source.friend, recipe.source.hearts) if isinstance(recipe.source, FriendshipSource): return self.logic.relationship.has_hearts(recipe.source.friend, recipe.source.hearts) if isinstance(recipe.source, QuestSource): return self.logic.quest.can_complete_quest(recipe.source.quest) if isinstance(recipe.source, SpecialOrderSource): if self.options.special_order_locations & SpecialOrderLocations.option_board: return self.logic.crafting.received_recipe(recipe.item) return self.logic.special_order.can_complete_special_order(recipe.source.special_order) if isinstance(recipe.source, LogicSource): if recipe.source.logic_rule == "Cellar": return self.logic.region.can_reach(Region.cellar) return False_() @cache_self1 def received_recipe(self, item_name: str): return self.logic.received(f"{item_name} Recipe") @cached_property def can_craft_everything(self) -> StardewRule: craftsanity_prefix = "Craft " all_recipes_names = [] exclude_island = self.options.exclude_ginger_island == ExcludeGingerIsland.option_true exclude_masteries = not self.content.features.skill_progression.are_masteries_shuffled for location in locations_by_tag[LocationTags.CRAFTSANITY]: if not location.name.startswith(craftsanity_prefix): continue if exclude_island and LocationTags.GINGER_ISLAND in location.tags: continue # FIXME Remove when recipes are in content packs if exclude_masteries and LocationTags.REQUIRES_MASTERIES in location.tags: continue if location.mod_name and location.mod_name not in self.options.mods: continue all_recipes_names.append(location.name[len(craftsanity_prefix):]) all_recipes = [all_crafting_recipes_by_name[recipe_name] for recipe_name in all_recipes_names] return self.logic.and_(*(self.logic.crafting.can_craft(recipe) for recipe in all_recipes))