from . import MessengerTestBase from ..Constants import NOTES, PHOBEKINS class AccessTest(MessengerTestBase): def testTabi(self) -> None: """locations that hard require the Ninja Tabi""" locations = ["Pyro", "Key of Chaos", "Underworld Seal - Sharp and Windy Climb", "Underworld Seal - Spike Wall", "Underworld Seal - Fireball Wave", "Underworld Seal - Rising Fanta", "Sun Crest", "Moon Crest", "Sunken Shrine Seal - Waterfall Paradise", "Sunken Shrine Seal - Tabi Gauntlet"] items = [["Ninja Tabi"]] self.assertAccessDependency(locations, items) def testDart(self) -> None: """locations that hard require the Rope Dart""" locations = ["Ninja Village Seal - Tree House", "Key of Hope", "Howling Grotto Seal - Crushing Pits", "Glacial Peak Seal - Ice Climbers", "Tower of Time Seal - Time Waster Seal", "Tower of Time Seal - Arcane Orbs", "Underworld Seal - Rising Fanta", "Key of Symbiosis", "Elemental Skylands Seal - Water", "Elemental Skylands Seal - Fire"] items = [["Rope Dart"]] self.assertAccessDependency(locations, items) def testWingsuit(self) -> None: """locations that hard require the Wingsuit""" locations = ["Candle", "Ninja Village Seal - Tree House", "Climbing Claws", "Key of Hope", "Autumn Hills Seal - Trip Saws", "Autumn Hills Seal - Double Swing Saws", "Autumn Hills Seal - Spike Ball Swing", "Autumn Hills Seal - Spike Ball Darts", "Necro", "Ruxxtin's Amulet", "Catacombs Seal - Triple Spike Crushers", "Catacombs Seal - Crusher Gauntlet", "Catacombs Seal - Dirty Pond", "Claustro", "Acro", "Bamboo Creek Seal - Spike Crushers and Doors", "Bamboo Creek Seal - Spike Ball Pits", "Bamboo Creek Seal - Spike Crushers and Doors v2", "Howling Grotto Seal - Crushing Pits", "Howling Grotto Seal - Windy Saws and Balls", "Tower of Time Seal - Lantern Climb", "Demon King Crown", "Cloud Ruins Seal - Ghost Pit", "Cloud Ruins Seal - Toothbrush Alley", "Cloud Ruins Seal - Saw Pit", "Cloud Ruins Seal - Money Farm Room", "Tower of Time Seal - Lantern Climb", "Tower of Time Seal - Arcane Orbs", "Underworld Seal - Sharp and Windy Climb", "Underworld Seal - Fireball Wave", "Elemental Skylands Seal - Air", "Forlorn Temple Seal - Rocket Maze", "Forlorn Temple Seal - Rocket Sunset", "Astral Seed", "Astral Tea Leaves"] items = [["Wingsuit"]] self.assertAccessDependency(locations, items) def testVertical(self) -> None: """locations that require either the Rope Dart or the Wingsuit""" locations = ["Ninja Village Seal - Tree House", "Key of Hope", "Howling Grotto Seal - Crushing Pits", "Glacial Peak Seal - Ice Climbers", "Tower of Time Seal - Time Waster Seal", "Underworld Seal - Rising Fanta", "Key of Symbiosis", "Elemental Skylands Seal - Water", "Elemental Skylands Seal - Fire", "Candle", "Climbing Claws", "Key of Hope", "Autumn Hills Seal - Trip Saws", "Autumn Hills Seal - Double Swing Saws", "Autumn Hills Seal - Spike Ball Swing", "Autumn Hills Seal - Spike Ball Darts", "Necro", "Ruxxtin's Amulet", "Catacombs Seal - Triple Spike Crushers", "Catacombs Seal - Crusher Gauntlet", "Catacombs Seal - Dirty Pond", "Claustro", "Acro", "Bamboo Creek Seal - Spike Crushers and Doors", "Bamboo Creek Seal - Spike Ball Pits", "Bamboo Creek Seal - Spike Crushers and Doors v2", "Howling Grotto Seal - Crushing Pits", "Howling Grotto Seal - Windy Saws and Balls", "Demon King Crown", "Cloud Ruins Seal - Ghost Pit", "Cloud Ruins Seal - Toothbrush Alley", "Cloud Ruins Seal - Saw Pit", "Cloud Ruins Seal - Money Farm Room", "Tower of Time Seal - Lantern Climb", "Tower of Time Seal - Arcane Orbs", "Underworld Seal - Sharp and Windy Climb", "Underworld Seal - Fireball Wave", "Elemental Skylands Seal - Air", "Forlorn Temple Seal - Rocket Maze", "Forlorn Temple Seal - Rocket Sunset", "Power Thistle", "Key of Strength", "Glacial Peak Seal - Projectile Spike Pit", "Glacial Peak Seal - Glacial Air Swag", "Fairy Bottle", "Riviere Turquoise Seal - Flower Power", "Searing Crags Seal - Triple Ball Spinner", "Searing Crags Seal - Raining Rocks", "Searing Crags Seal - Rhythm Rocks", "Astral Seed", "Astral Tea Leaves", "Rescue Phantom"] items = [["Wingsuit", "Rope Dart"]] self.assertAccessDependency(locations, items) def testAmulet(self) -> None: """Locations that require Ruxxtin's Amulet""" locations = ["Acro", "Cloud Ruins Seal - Ghost Pit", "Cloud Ruins Seal - Toothbrush Alley", "Cloud Ruins Seal - Saw Pit", "Cloud Ruins Seal - Money Farm Room"] # Cloud Ruins requires Ruxxtin's Amulet items = [["Ruxxtin's Amulet"]] self.assertAccessDependency(locations, items) def testBottle(self) -> None: """Elemental Skylands and Corrupted Future require the Fairy Bottle""" locations = ["Key of Symbiosis", "Elemental Skylands Seal - Air", "Elemental Skylands Seal - Fire", "Elemental Skylands Seal - Water", "Key of Courage"] items = [["Fairy Bottle"]] self.assertAccessDependency(locations, items) def testCrests(self) -> None: """Test Key of Love nonsense""" locations = ["Key of Love"] items = [["Sun Crest", "Moon Crest"]] self.assertAccessDependency(locations, items) self.collect_all_but("Sun Crest") self.assertEqual(self.can_reach_location("Key of Love"), False) self.remove(self.get_item_by_name("Moon Crest")) self.collect_by_name("Sun Crest") self.assertEqual(self.can_reach_location("Key of Love"), False) def testThistle(self) -> None: """I'm a chuckster!""" locations = ["Key of Strength"] items = [["Power Thistle"]] self.assertAccessDependency(locations, items) def testCrown(self) -> None: """Crocomire but not""" locations = ["Key of Courage"] items = [["Demon King Crown"]] self.assertAccessDependency(locations, items) def testGoal(self) -> None: """Test some different states to verify goal requires the correct items""" self.collect_all_but([*NOTES, "Rescue Phantom"]) self.assertEqual(self.can_reach_location("Rescue Phantom"), False) self.collect_all_but(["Key of Love", "Rescue Phantom"]) self.assertBeatable(False) self.collect_by_name(["Key of Love"]) self.assertEqual(self.can_reach_location("Rescue Phantom"), True) self.assertBeatable(True) class ItemsAccessTest(MessengerTestBase): options = { "shuffle_seals": "false", "accessibility": "items", } def testSelfLockingItems(self) -> None: """Force items that can be self locked to ensure it's valid placement.""" location_lock_pairs = { "Key of Strength": ["Power Thistle"], "Key of Love": ["Sun Crest", "Moon Crest"], "Key of Courage": ["Demon King Crown"], "Acro": ["Ruxxtin's Amulet"], "Demon King Crown": PHOBEKINS } for loc in location_lock_pairs: for item_name in location_lock_pairs[loc]: item = self.get_item_by_name(item_name) with self.subTest("Fulfills Accessibility", location=loc, item=item_name): self.assertTrue(self.multiworld.get_location(loc, self.player).can_fill(self.multiworld.state, item, True))