import base64 import os import socket import uuid from flask import Flask from flask_caching import Cache from flask_compress import Compress from pony.flask import Pony from werkzeug.routing import BaseConverter from Utils import title_sorted UPLOAD_FOLDER = os.path.relpath('uploads') LOGS_FOLDER = os.path.relpath('logs') os.makedirs(LOGS_FOLDER, exist_ok=True) app = Flask(__name__) Pony(app) app.jinja_env.filters['any'] = any app.jinja_env.filters['all'] = all app.config["SELFHOST"] = True # application process is in charge of running the websites app.config["GENERATORS"] = 8 # maximum concurrent world gens app.config["SELFLAUNCH"] = True # application process is in charge of launching Rooms. app.config["SELFLAUNCHCERT"] = None # can point to a SSL Certificate to encrypt Room websocket connections app.config["SELFLAUNCHKEY"] = None # can point to a SSL Certificate Key to encrypt Room websocket connections app.config["SELFGEN"] = True # application process is in charge of scheduling Generations. app.config["DEBUG"] = False app.config["PORT"] = 80 app.config['UPLOAD_FOLDER'] = UPLOAD_FOLDER app.config['MAX_CONTENT_LENGTH'] = 64 * 1024 * 1024 # 64 megabyte limit # if you want to deploy, make sure you have a non-guessable secret key app.config["SECRET_KEY"] = bytes(socket.gethostname(), encoding="utf-8") # at what amount of worlds should scheduling be used, instead of rolling in the web-thread app.config["JOB_THRESHOLD"] = 1 # after what time in seconds should generation be aborted, freeing the queue slot. Can be set to None to disable. app.config["JOB_TIME"] = 600 app.config['SESSION_PERMANENT'] = True # waitress uses one thread for I/O, these are for processing of views that then get sent # archipelago.gg uses gunicorn + nginx; ignoring this option app.config["WAITRESS_THREADS"] = 10 # a default that just works. archipelago.gg runs on mariadb app.config["PONY"] = { 'provider': 'sqlite', 'filename': os.path.abspath('ap.db3'), 'create_db': True } app.config["MAX_ROLL"] = 20 app.config["CACHE_TYPE"] = "SimpleCache" app.config["HOST_ADDRESS"] = "" cache = Cache() Compress(app) class B64UUIDConverter(BaseConverter): def to_python(self, value): return uuid.UUID(bytes=base64.urlsafe_b64decode(value + '==')) def to_url(self, value): return base64.urlsafe_b64encode(value.bytes).rstrip(b'=').decode('ascii') # short UUID app.url_map.converters["suuid"] = B64UUIDConverter app.jinja_env.filters['suuid'] = lambda value: base64.urlsafe_b64encode(value.bytes).rstrip(b'=').decode('ascii') app.jinja_env.filters["title_sorted"] = title_sorted def register(): """Import submodules, triggering their registering on flask routing. Note: initializes worlds subsystem.""" # has automatic patch integration import worlds.AutoWorld import worlds.Files app.jinja_env.filters['supports_apdeltapatch'] = lambda game_name: \ game_name in worlds.Files.AutoPatchRegister.patch_types from WebHostLib.customserver import run_server_process # to trigger app routing picking up on it from . import tracker, upload, landing, check, generate, downloads, api, stats, misc app.register_blueprint(api.api_endpoints)