{% extends 'tablepage.html' %} {% block head %} {{ super() }}
# | Name | Game | {% block custom_table_headers %} {# implement this block in game-specific multi trackers #} {% endblock %}Checks | % | Status | Last Activity |
|
---|---|---|---|---|---|---|---|
{{ loop.index }} | {{ player_names[(team, loop.index)]|e }} | {{ games[player] }} | {% block custom_table_row scoped %} {# implement this block in game-specific multi trackers #} {% endblock %}{{ checks["Total"] }}/{{ checks_in_area[player]["Total"] }} | {{ percent_total_checks_done[team][player] }} | {{ {0: "Disconnected", 5: "Connected", 10: "Ready", 20: "Playing", 30: "Goal Completed"}.get(states[team, player], "Unknown State") }} | {%- if activity_timers[team, player] -%}{{ activity_timers[team, player].total_seconds() }} | {%- else -%}None | {%- endif -%}
Finder | Receiver | Item | Location | Entrance | Found |
---|---|---|---|---|---|
{{ long_player_names[team, hint.finding_player] }} | {{ long_player_names[team, hint.receiving_player] }} | {{ hint.item|item_name }} | {{ hint.location|location_name }} | {% if hint.entrance %}{{ hint.entrance }}{% else %}Vanilla{% endif %} | {% if hint.found %}✔{% endif %} |