# Legend Of Zelda: Link's Awakening DX: Randomizer Or, LADXR for short. ## What is this? See https://daid.github.io/LADXR/ ## Usage The only requirements are: to use python3, and the English v1.0 ROM for Links Awakening DX. The proper SHA-1 for the rom is `d90ac17e9bf17b6c61624ad9f05447bdb5efc01a`. Basic usage: `python3 main.py zelda.gbc` The script will generate a new rom with item locations shuffled. There are many options, see `-h` on the script for details. ## Development This is still in the early stage of development. Important bits are: * `randomizer.py`: Contains the actual logic to randomize the rom, and checks to make sure it can be solved. * `logic/*.py`: Contains the logic definitions of what connects to what in the world and what it requires to access that part. * `locations/*.py`: Contains definitions of location types, and what items can be there. As well as the code on how to place an item there. For example the Chest class has a list of all items that can be in a chest. And the needed rom patch to put that an item in a specific chest. * `patches/*.py`: Various patches on the code that are not directly related to a specific location. But more general fixes