class ModNames: vanilla = None deepwoods = "DeepWoods" tractor = "Tractor Mod" big_backpack = "Bigger Backpack" luck_skill = "Luck Skill" magic = "Magic" socializing_skill = "Socializing Skill" archaeology = "Archaeology" cooking_skill = "Cooking Skill" binning_skill = "Binning Skill" juna = "Juna - Roommate NPC" jasper = "Professor Jasper Thomas" alec = "Alec Revisited" yoba = "Custom NPC - Yoba" eugene = "Custom NPC Eugene" wellwick = "'Prophet' Wellwick" ginger = "Mister Ginger (cat npc)" shiko = "Shiko - New Custom NPC" delores = "Delores - Custom NPC" ayeisha = "Ayeisha - The Postal Worker (Custom NPC)" riley = "Custom NPC - Riley" skull_cavern_elevator = "Skull Cavern Elevator" all_mods = frozenset({ModNames.deepwoods, ModNames.tractor, ModNames.big_backpack, ModNames.luck_skill, ModNames.magic, ModNames.socializing_skill, ModNames.archaeology, ModNames.cooking_skill, ModNames.binning_skill, ModNames.juna, ModNames.jasper, ModNames.alec, ModNames.yoba, ModNames.eugene, ModNames.wellwick, ModNames.ginger, ModNames.shiko, ModNames.delores, ModNames.ayeisha, ModNames.riley, ModNames.skull_cavern_elevator})