import itertools import math import sys import unittest import random from typing import Set from BaseClasses import ItemClassification, MultiWorld from . import setup_solo_multiworld, SVTestCase, allsanity_options_without_mods from .. import ItemData, StardewValleyWorld from ..items import Group, item_table class TestItems(SVTestCase): def test_can_create_item_of_resource_pack(self): item_name = "Resource Pack: 500 Money" multi_world = MultiWorld(1) multi_world.game[1] = "Stardew Valley" multi_world.player_name = {1: "Tester"} world = StardewValleyWorld(multi_world, 1) item = world.create_item(item_name) assert item.name == item_name def test_items_table_footprint_is_between_717000_and_737000(self): item_with_lowest_id = min((item for item in item_table.values() if item.code is not None), key=lambda x: x.code) item_with_highest_id = max((item for item in item_table.values() if item.code is not None), key=lambda x: x.code) assert item_with_lowest_id.code >= 717000 assert item_with_highest_id.code < 737000 def test_babies_come_in_all_shapes_and_sizes(self): baby_permutations = set() for attempt_number in range(50): if len(baby_permutations) >= 4: print(f"Already got all 4 baby permutations, breaking early [{attempt_number} generations]") break seed = random.randrange(sys.maxsize) multiworld = setup_solo_multiworld(seed=seed) baby_items = [item for item in multiworld.get_items() if "Baby" in item.name] self.assertEqual(len(baby_items), 2) baby_permutations.add(f"{baby_items[0]} - {baby_items[1]}") self.assertEqual(len(baby_permutations), 4) def test_correct_number_of_stardrops(self): seed = random.randrange(sys.maxsize) allsanity_options = allsanity_options_without_mods() multiworld = setup_solo_multiworld(allsanity_options, seed=seed) stardrop_items = [item for item in multiworld.get_items() if "Stardrop" in item.name] self.assertEqual(len(stardrop_items), 5)