import typing from Options import Choice, Option, Toggle, Range class AdvancementGoal(Range): range_start = 0 range_end = 87 default = 50 class CombatDifficulty(Choice): option_easy = 0 option_normal = 1 option_hard = 2 default = 1 minecraft_options: typing.Dict[str, type(Option)] = { "advancement_goal": AdvancementGoal, "combat_difficulty": CombatDifficulty, "include_hard_advancements": Toggle, "include_insane_advancements": Toggle, "include_postgame_advancements": Toggle, "shuffle_structures": Toggle, "structure_compasses": Toggle, "bee_traps": Toggle }