import functools import logging import os import websockets import asyncio import socket import threading import time from WebHost import LOGS_FOLDER from .models import * from MultiServer import Context, server, auto_shutdown, ServerCommandProcessor from Utils import get_public_ipv4, get_public_ipv6 class DBCommandProcessor(ServerCommandProcessor): def output(self, text: str): logging.info(text) class WebHostContext(Context): def __init__(self): super(WebHostContext, self).__init__("", 0, "", 1, 40, True, "enabled", "enabled", 0) def listen_to_db_commands(self): cmdprocessor = DBCommandProcessor(self) while self.running: with db_session: commands = select(command for command in Command if command.room.id == self.room_id) if commands: for command in commands: cmdprocessor(command.commandtext) command.delete() commit() time.sleep(5) @db_session def load(self, room_id: int): self.room_id = room_id return self._load(Room.get(id=room_id).seed.multidata, True) @db_session def init_save(self, enabled: bool = True): self.saving = enabled if self.saving: existings_savegame = Room.get(id=self.room_id).multisave if existings_savegame: self.set_save(existings_savegame) self._start_async_saving() threading.Thread(target=self.listen_to_db_commands, daemon=True).start() @db_session def _save(self) -> bool: Room.get(id=self.room_id).multisave = self.get_save() return True def run_server_process(room_id, ponyconfig: dict): # establish DB connection for multidata and multisave db.bind(**ponyconfig) db.generate_mapping(check_tables=False) async def main(): logging.basicConfig(format='[%(asctime)s] %(message)s', level=logging.INFO, filename=os.path.join(LOGS_FOLDER, f"{room_id}.txt")) ctx = WebHostContext() ctx.load(room_id) ctx.auto_shutdown = 24 * 60 * 60 # 24 hours ctx.init_save() ctx.server = websockets.serve(functools.partial(server, ctx=ctx), ctx.host, 0, ping_timeout=None, ping_interval=None) await ctx.server for wssocket in ctx.server.ws_server.sockets: socketname = wssocket.getsockname() if wssocket.family == socket.AF_INET6: logging.info(f'Hosting game at [{get_public_ipv6()}]:{socketname[1]}') elif wssocket.family == socket.AF_INET: logging.info(f'Hosting game at {get_public_ipv4()}:{socketname[1]}') ctx.auto_shutdown = 6 * 60 ctx.shutdown_task = asyncio.create_task(auto_shutdown(ctx, [])) await ctx.shutdown_task logging.info("Shutting down") asyncio.run(main())