from BaseClasses import Location import typing class RiskOfRainLocation(Location): game: str = "Risk of Rain 2" # 37000 - 38000 base_location_table = { "Victory": None, } # 37006 - 37506 item_pickups = { f"ItemPickup{i}": 37005+i for i in range(1, 501) } location_table = {**base_location_table, **item_pickups} lookup_id_to_name: typing.Dict[int, str] = {id: name for name, id in location_table.items()}