# Setup Guide for MegaMan Battle Network 3 Archipelago ## Important As we are using Bizhawk, this guide is only applicable to Windows and Linux systems. ## Required Software - Bizhawk: [Bizhawk Releases from TASVideos](https://tasvideos.org/BizHawk/ReleaseHistory) - Version 2.7.0 and later are supported. - Detailed installation instructions for Bizhawk can be found at the above link. - Windows users must run the prereq installer first, which can also be found at the above link. - The built-in Archipelago client, which can be installed [here](https://github.com/ArchipelagoMW/Archipelago/releases). - A US MegaMan Battle Network 3 Blue Rom. If you have the [MegaMan Battle Network Legacy Collection Vol. 1](https://store.steampowered.com/app/1798010/Mega_Man_Battle_Network_Legacy_Collection_Vol_1/) on Steam, you can obtain a copy of this ROM from the game's files, see instructions below. ## Configuring Bizhawk Once Bizhawk has been installed, open Bizhawk and change the following settings: - **If you are using a version of BizHawk older than 2.9**, you will need to modify the Lua Core. Go to Config > Customize. Switch to the Advanced tab, then switch the Lua Core from "NLua+KopiLua" to "Lua+LuaInterface". This is required for the Lua script to function correctly. **NOTE:** Even if "Lua+LuaInterface" is already selected, toggle between the two options and reselect it. Fresh installs of newer versions of Bizhawk have a tendency to show "Lua+LuaInterface" as the default selected option but still load "NLua+KopiLua" until this step is done. - Under Config > Customize > Advanced, make sure the box for AutoSaveRAM is checked, and click the 5s button. This reduces the possibility of losing save data in emulator crashes. - Under Config > Customize, check the "Run in background" and "Accept background input" boxes. This will allow you to continue playing in the background, even if another window is selected, such as the Client. - Under Config > Hotkeys, many hotkeys are listed, with many bound to common keys on the keyboard. You will likely want to disable most of these, which you can do quickly using `Esc`. It is strongly recommended to associate GBA rom extensions (\*.gba) to the Bizhawk we've just installed. To do so, we simply have to search any GBA rom we happened to own, right click and select "Open with...", unfold the list that appears and select the bottom option "Look for another application", then browse to the Bizhawk folder and select EmuHawk.exe. ## Extracting a ROM from the Legacy Collection The Steam version of the Battle Network Legacy Collection contains unmodified GBA ROMs in its files. You can extract these for use with Archipelago. 1. Open the Legacy Collection Vol. 1's Game Files (Right click on the game in your Library, then open Properties -> Installed Files -> Browse) 2. Open the file `exe/data/exe3b.dat` in a zip-extracting program such as 7-Zip or WinRAR. 3. Extract the file `rom_b_e.srl` somewhere and rename it to `Mega Man Battle Network 3 - Blue Version (USA).gba` ## Configuring your YAML file ### What is a YAML file and why do I need one? Your YAML file contains a set of configuration options which provide the generator with information about how it should generate your game. Each player of a multiworld will provide their own YAML file. This setup allows each player to enjoy an experience customized for their taste, and different players in the same multiworld can all have different options. ### Where do I get a YAML file? You can customize your options by visiting the [MegaMan Battle Network 3 Player Options Page](/games/MegaMan%20Battle%20Network%203/player-options) ## Joining a MultiWorld Game ### Obtain your GBA patch file When you join a multiworld game, you will be asked to provide your YAML file to whoever is hosting. Once that is done, the host will provide you with either a link to download your data file, or with a zip file containing everyone's data files. Your data file should have a `.apbn3` extension. Double-click on your `.apbn3` file to start your client and start the ROM patch process. Once the process is finished (this can take a while), the client and the emulator will be started automatically (if you associated the extension to the emulator as recommended). ### Connect to the Multiserver Once both the client and the emulator are started, you must connect them. Within the emulator click on the "Tools" menu and select "Lua Console". Click the folder button or press Ctrl+O to open a Lua script. Navigate to your Archipelago install folder and open `data/lua/connector_mmbn3.lua`. **NOTE:** The MMBN3 Lua file depends on other shared Lua files inside of the `data` directory in the Archipelago installation. Do not move this Lua file from its default location or you may run into issues connecting. To connect the client to the multiserver simply put `
:` on the textfield on top and press enter (if the server uses password, type in the bottom textfield `/connect
: [password]`) Don't forget to start manipulating RNG early by shouting during generation: ``` JACK IN! [Your name]! EXECUTE! ```