import os from Utils import __version__ from jinja2 import Template import yaml import json from worlds.AutoWorld import AutoWorldRegister import Options target_folder = os.path.join("WebHostLib", "static", "generated") def create(): def dictify_range(option): data = {option.range_start: 0, option.range_end: 0, "random": 0, "random-low": 0, "random-high": 0, option.default: 50} notes = { option.range_start: "minimum value", option.range_end: "maximum value" } return data, notes def default_converter(default_value): if isinstance(default_value, (set, frozenset)): return list(default_value) return default_value for game_name, world in AutoWorldRegister.world_types.items(): res = Template(open(os.path.join("WebHostLib", "templates", "options.yaml")).read()).render( options={**world.options, **Options.per_game_common_options}, __version__=__version__, game=game_name, yaml_dump=yaml.dump, dictify_range=dictify_range, default_converter=default_converter, ) with open(os.path.join(target_folder, game_name + ".yaml"), "w") as f: f.write(res) # Generate JSON files for player-settings pages player_settings = { "baseOptions": { "description": "Generated by https://archipelago.gg/", "game": game_name, "name": "Player", }, } game_options = {} for option_name, option in world.options.items(): if option.options: this_option = { "type": "select", "displayName": option.displayname if hasattr(option, "displayname") else option_name, "description": option.__doc__ if option.__doc__ else "Please document me!", "defaultValue": None, "options": [] } for sub_option_id, sub_option_name in option.name_lookup.items(): this_option["options"].append({ "name": option.get_option_name(sub_option_id), "value": sub_option_name, }) if sub_option_id == option.default: this_option["defaultValue"] = sub_option_name game_options[option_name] = this_option elif hasattr(option, "range_start") and hasattr(option, "range_end"): game_options[option_name] = { "type": "range", "displayName": option.displayname if hasattr(option, "displayname") else option_name, "description": option.__doc__ if option.__doc__ else "Please document me!", "defaultValue": option.default if hasattr(option, "default") else option.range_start, "min": option.range_start, "max": option.range_end, } player_settings["gameOptions"] = game_options with open(os.path.join(target_folder, game_name + ".json"), "w") as f: f.write(json.dumps(player_settings, indent=2, separators=(',', ': ')))