from typing import Iterable, List from BaseClasses import ItemClassification from . import MessengerTestBase class HardLogicTest(MessengerTestBase): options = { "logic_level": "hard", "shuffle_shards": "true", } def testVertical(self) -> None: """Test the locations that still require wingsuit or rope dart.""" locations = [ # tower of time "Tower of Time Seal - Time Waster", "Tower of Time Seal - Lantern Climb", "Tower of Time Seal - Arcane Orbs", # ninja village "Ninja Village - Candle", "Ninja Village - Astral Seed", "Ninja Village Seal - Tree House", # autumn hills "Autumn Hills - Climbing Claws", "Autumn Hills - Key of Hope", "Autumn Hills - Leaf Golem", "Autumn Hills Seal - Trip Saws", "Autumn Hills Seal - Double Swing Saws", "Autumn Hills Seal - Spike Ball Swing", "Autumn Hills Seal - Spike Ball Darts", "Autumn Hills Mega Shard", "Hidden Entrance Mega Shard", # forlorn temple "Forlorn Temple - Demon King", "Forlorn Temple Seal - Rocket Maze", "Forlorn Temple Seal - Rocket Sunset", "Sunny Day Mega Shard", "Down Under Mega Shard", # catacombs "Catacombs - Necro", "Catacombs - Ruxxtin's Amulet", "Catacombs - Ruxxtin", "Catacombs Seal - Triple Spike Crushers", "Catacombs Seal - Crusher Gauntlet", "Catacombs Seal - Dirty Pond", "Catacombs Mega Shard", # bamboo creek "Bamboo Creek - Claustro", "Bamboo Creek Seal - Spike Crushers and Doors", "Bamboo Creek Seal - Spike Ball Pits", "Bamboo Creek Seal - Spike Crushers and Doors v2", "Above Entrance Mega Shard", "Abandoned Mega Shard", "Time Loop Mega Shard", # howling grotto "Howling Grotto - Emerald Golem", "Howling Grotto Seal - Crushing Pits", "Howling Grotto Seal - Crushing Pits", # searing crags "Searing Crags - Astral Tea Leaves", # cloud ruins "Cloud Ruins - Acro", "Cloud Ruins Seal - Ghost Pit", "Cloud Ruins Seal - Toothbrush Alley", "Cloud Ruins Seal - Saw Pit", "Cloud Ruins Seal - Money Farm Room", "Cloud Entrance Mega Shard", "Time Warp Mega Shard", "Money Farm Room Mega Shard 1", "Money Farm Room Mega Shard 2", # underworld "Underworld Seal - Rising Fanta", "Underworld Seal - Sharp and Windy Climb", # elemental skylands "Elemental Skylands Seal - Air", # phantom "Rescue Phantom", ] items = [["Wingsuit", "Rope Dart"]] self.assertAccessDependency(locations, items) def testWindmill(self) -> None: """Windmill Shuriken isn't progression on normal difficulty, so test it's marked correctly and required.""" self.assertEqual(ItemClassification.progression, self.get_item_by_name("Windmill Shuriken").classification) windmill_locs = [ "Searing Crags - Key of Strength", "Elemental Skylands - Key of Symbiosis", "Underworld Seal - Fireball Wave", ] for loc in windmill_locs: with self.subTest("can't reach location with nothing", location=loc): self.assertFalse(self.can_reach_location(loc)) items = self.get_items_by_name(["Windmill Shuriken", "Lightfoot Tabi", "Magic Firefly"]) self.collect(items) for loc in windmill_locs: with self.subTest("can reach with Windmill", location=loc): self.assertTrue(self.can_reach_location(loc)) special_loc = "Autumn Hills Seal - Spike Ball Darts" item = self.get_item_by_name("Wingsuit") self.collect(item) self.assertTrue(self.can_reach_location(special_loc)) self.remove(item) item = self.get_item_by_name("Rope Dart") self.collect(item) self.assertTrue(self.can_reach_location(special_loc)) def testGlacial(self) -> None: """Test Glacial Peak locations.""" self.assertAccessDependency(["Glacial Peak Seal - Ice Climbers"], [["Second Wind", "Meditation"], ["Rope Dart"], ["Wingsuit"]], True) self.assertAccessDependency(["Glacial Peak Seal - Projectile Spike Pit"], [["Strike of the Ninja"], ["Windmill Shuriken"], ["Rope Dart"], ["Wingsuit"]], True) self.assertAccessDependency(["Glacial Peak Seal - Glacial Air Swag", "Glacial Peak Mega Shard"], [["Windmill Shuriken"], ["Wingsuit"], ["Rope Dart"]], True) class NoLogicTest(MessengerTestBase): options = { "logic_level": "oob", } def testAccess(self) -> None: """Test the locations with rules still require things.""" all_locations = [ "Bamboo Creek - Claustro", "Searing Crags - Key of Strength", "Elemental Skylands - Key of Symbiosis", "Sunken Shrine - Key of Love", "Searing Crags - Pyro", "Underworld - Key of Chaos", "Corrupted Future - Key of Courage", "Autumn Hills Seal - Spike Ball Darts", "Ninja Village Seal - Tree House", "Underworld Seal - Fireball Wave", "Tower of Time Seal - Time Waster", "Rescue Phantom", "Elemental Skylands Seal - Air", "Elemental Skylands Seal - Water", "Elemental Skylands Seal - Fire", ] for loc in all_locations: with self.subTest("Default unreachables", location=loc): self.assertFalse(self.can_reach_location(loc)) self.assertBeatable(True)