Attenuate evolution trap increases based on game's current evolution_factor to improve difficulty slider scaling. See drive.google.com/file/d/1RBBZV3XRmvgwOTXJhr6aQJIaTatJc2WF |
||
---|---|---|
.. | ||
locale/en | ||
control.lua | ||
data-final-fixes.lua | ||
data.lua | ||
macros.lua | ||
settings.lua |