Archipelago/WebHostLib/options.py

111 lines
4.3 KiB
Python

import os
from Utils import __version__
from jinja2 import Template
import yaml
import json
from worlds.AutoWorld import AutoWorldRegister
import Options
target_folder = os.path.join("WebHostLib", "static", "generated")
def create():
os.makedirs(os.path.join(target_folder, 'configs'), exist_ok=True)
def dictify_range(option):
data = {option.range_start: 0, option.range_end: 0, "random": 0, "random-low": 0, "random-high": 0,
option.default: 50}
notes = {
option.range_start: "minimum value",
option.range_end: "maximum value"
}
return data, notes
def default_converter(default_value):
if isinstance(default_value, (set, frozenset)):
return list(default_value)
return default_value
weighted_settings = {
"baseOptions": {
"description": "Generated by https://archipelago.gg/",
"name": "Player",
"game": {},
},
"games": {},
}
for game_name, world in AutoWorldRegister.world_types.items():
all_options = {**world.options, **Options.per_game_common_options}
res = Template(open(os.path.join("WebHostLib", "templates", "options.yaml")).read()).render(
options=all_options,
__version__=__version__, game=game_name, yaml_dump=yaml.dump,
dictify_range=dictify_range, default_converter=default_converter,
)
with open(os.path.join(target_folder, 'configs', game_name + ".yaml"), "w") as f:
f.write(res)
# Generate JSON files for player-settings pages
player_settings = {
"baseOptions": {
"description": "Generated by https://archipelago.gg/",
"game": game_name,
"name": "Player",
},
}
game_options = {}
for option_name, option in all_options.items():
if option.options:
game_options[option_name] = this_option = {
"type": "select",
"displayName": option.displayname if hasattr(option, "displayname") else option_name,
"description": option.__doc__ if option.__doc__ else "Please document me!",
"defaultValue": None,
"options": []
}
for sub_option_id, sub_option_name in option.name_lookup.items():
this_option["options"].append({
"name": option.get_option_name(sub_option_id),
"value": sub_option_name,
})
if sub_option_id == option.default:
this_option["defaultValue"] = sub_option_name
this_option["options"].append({
"name": "Random",
"value": "random",
})
elif hasattr(option, "range_start") and hasattr(option, "range_end"):
game_options[option_name] = {
"type": "range",
"displayName": option.displayname if hasattr(option, "displayname") else option_name,
"description": option.__doc__ if option.__doc__ else "Please document me!",
"defaultValue": option.default if hasattr(option, "default") else option.range_start,
"min": option.range_start,
"max": option.range_end,
}
player_settings["gameOptions"] = game_options
os.makedirs(os.path.join(target_folder, 'player-settings'), exist_ok=True)
with open(os.path.join(target_folder, 'player-settings', game_name + ".json"), "w") as f:
json.dump(player_settings, f, indent=2, separators=(',', ': '))
if not world.hidden:
weighted_settings["baseOptions"]["game"][game_name] = 0
weighted_settings["games"][game_name] = {}
weighted_settings["games"][game_name]["gameSettings"] = game_options
weighted_settings["games"][game_name]["gameItems"] = tuple(world.item_names)
weighted_settings["games"][game_name]["gameLocations"] = tuple(world.location_names)
with open(os.path.join(target_folder, 'weighted-settings.json'), "w") as f:
json.dump(weighted_settings, f, indent=2, separators=(',', ': '))