Archipelago/setup.py

183 lines
6.0 KiB
Python

import os
import shutil
import sys
import sysconfig
from pathlib import Path
import cx_Freeze
from kivy_deps import sdl2, glew
from Utils import version_tuple
arch_folder = "exe.{platform}-{version}".format(platform=sysconfig.get_platform(),
version=sysconfig.get_python_version())
buildfolder = Path("build", arch_folder)
sbuildfolder = str(buildfolder)
libfolder = Path(buildfolder, "lib")
library = Path(libfolder, "library.zip")
print("Outputting to: " + sbuildfolder)
icon = os.path.join("data", "icon.ico")
mcicon = os.path.join("data", "mcicon.ico")
if os.path.exists("X:/pw.txt"):
print("Using signtool")
with open("X:/pw.txt") as f:
pw = f.read()
signtool = r'signtool sign /f X:/_SITS_Zertifikat_.pfx /p ' + pw + r' /fd sha256 /tr http://timestamp.digicert.com/ '
else:
signtool = None
from hashlib import sha3_512
import base64
def _threaded_hash(filepath):
hasher = sha3_512()
hasher.update(open(filepath, "rb").read())
return base64.b85encode(hasher.digest()).decode()
os.makedirs(buildfolder, exist_ok=True)
def manifest_creation(folder, create_hashes=False):
# Since the setup is now split into components and the manifest is not,
# it makes most sense to just remove the hashes for now. Not aware of anyone using them.
hashes = {}
manifestpath = os.path.join(folder, "manifest.json")
if create_hashes:
from concurrent.futures import ThreadPoolExecutor
pool = ThreadPoolExecutor()
for dirpath, dirnames, filenames in os.walk(folder):
for filename in filenames:
path = os.path.join(dirpath, filename)
hashes[os.path.relpath(path, start=folder)] = pool.submit(_threaded_hash, path)
import json
manifest = {
"buildtime": buildtime.isoformat(sep=" ", timespec="seconds"),
"hashes": {path: hash.result() for path, hash in hashes.items()},
"version": version_tuple}
json.dump(manifest, open(manifestpath, "wt"), indent=4)
print("Created Manifest")
def remove_sprites_from_folder(folder):
for file in os.listdir(folder):
if file != ".gitignore":
os.remove(folder / file)
scripts = {
# Core
"MultiServer.py": ("ArchipelagoServer", False, icon),
"Generate.py": ("ArchipelagoGenerate", False, icon),
"CommonClient.py": ("ArchipelagoTextClient", True, icon),
# SNI
"SNIClient.py": ("ArchipelagoSNIClient", True, icon),
"LttPAdjuster.py": ("ArchipelagoLttPAdjuster", True, icon),
# Factorio
"FactorioClient.py": ("ArchipelagoFactorioClient", True, icon),
# Minecraft
"MinecraftClient.py": ("ArchipelagoMinecraftClient", False, mcicon),
# Ocarina of Time
"OoTAdjuster.py": ("ArchipelagoOoTAdjuster", True, icon),
# FF1
"FF1Client.py": ("ArchipelagoFF1Client", True, icon),
}
exes = []
for script, (scriptname, gui, icon) in scripts.items():
exes.append(cx_Freeze.Executable(
script=script,
target_name=scriptname + ("" if sys.platform == "linux" else ".exe"),
icon=icon,
base="Win32GUI" if sys.platform == "win32" and gui else None
))
import datetime
buildtime = datetime.datetime.utcnow()
cx_Freeze.setup(
name="Archipelago",
version=f"{version_tuple.major}.{version_tuple.minor}.{version_tuple.build}",
description="Archipelago",
executables=exes,
options={
"build_exe": {
"packages": ["websockets", "worlds", "kivy"],
"includes": [],
"excludes": ["numpy", "Cython", "PySide2", "PIL",
"pandas"],
"zip_include_packages": ["*"],
"zip_exclude_packages": ["worlds", "kivy"],
"include_files": [],
"include_msvcr": False,
"replace_paths": [("*", "")],
"optimize": 1,
"build_exe": buildfolder
},
},
)
def installfile(path, keep_content=False):
lbuildfolder = buildfolder
print('copying', path, '->', lbuildfolder)
if path.is_dir():
lbuildfolder /= path.name
if lbuildfolder.is_dir() and not keep_content:
shutil.rmtree(lbuildfolder)
shutil.copytree(path, lbuildfolder, dirs_exist_ok=True)
elif path.is_file():
shutil.copy(path, lbuildfolder)
else:
print('Warning,', path, 'not found')
for folder in sdl2.dep_bins + glew.dep_bins:
shutil.copytree(folder, libfolder, dirs_exist_ok=True)
print('copying', folder, '->', libfolder)
extra_data = ["LICENSE", "data", "EnemizerCLI", "host.yaml", "SNI"]
for data in extra_data:
installfile(Path(data))
os.makedirs(buildfolder / "Players" / "Templates", exist_ok=True)
from WebHostLib.options import create
create()
from worlds.AutoWorld import AutoWorldRegister
for worldname, worldtype in AutoWorldRegister.world_types.items():
if not worldtype.hidden:
file_name = worldname+".yaml"
shutil.copyfile(os.path.join("WebHostLib", "static", "generated", "configs", file_name),
buildfolder / "Players" / "Templates" / file_name)
shutil.copyfile("meta.yaml", buildfolder / "Players" / "Templates" / "meta.yaml")
try:
from maseya import z3pr
except ImportError:
print("Maseya Palette Shuffle not found, skipping data files.")
else:
# maseya Palette Shuffle exists and needs its data files
print("Maseya Palette Shuffle found, including data files...")
file = z3pr.__file__
installfile(Path(os.path.dirname(file)) / "data", keep_content=True)
if signtool:
for exe in exes:
print(f"Signing {exe.target_name}")
os.system(signtool + os.path.join(buildfolder, exe.target_name))
print(f"Signing SNI")
os.system(signtool + os.path.join(buildfolder, "SNI", "SNI.exe"))
print(f"Signing OoT Utils")
for exe_path in (("Compress", "Compress.exe"), ("Decompress", "Decompress.exe")):
os.system(signtool + os.path.join(buildfolder, "lib", "worlds", "oot", "data", *exe_path))
remove_sprites_from_folder(buildfolder / "data" / "sprites" / "alttpr")
manifest_creation(buildfolder)