Archipelago/worlds/stardew_valley/logic/logic_event.py

34 lines
857 B
Python

from dataclasses import dataclass
from ..strings.ap_names import event_names
from ..strings.metal_names import MetalBar, Ore
from ..strings.region_names import Region
all_events = event_names.all_events.copy()
all_logic_events = list()
@dataclass(frozen=True)
class LogicEvent:
name: str
region: str
@dataclass(frozen=True)
class LogicItemEvent(LogicEvent):
item: str
def __init__(self, item: str, region: str):
super().__init__(f"{item} (Logic event)", region)
super().__setattr__("item", item)
def register_item_event(item: str, region: str = Region.farm):
event = LogicItemEvent(item, region)
all_logic_events.append(event)
all_events.add(event.name)
for i in (MetalBar.copper, MetalBar.iron, MetalBar.gold, MetalBar.iridium, Ore.copper, Ore.iron, Ore.gold, Ore.iridium):
register_item_event(i)