179 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			179 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Python
		
	
	
	
import typing
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from Options import Choice, Range, Option, Toggle, DeathLink, DefaultOnToggle, OptionList
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class Goal(Choice):
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    """
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    Determines the goal of the seed
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    Knautilus: Scuttle the Knautilus in Krematoa and defeat Baron K. Roolenstein
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    Banana Bird Hunt: Find a certain number of Banana Birds and rescue their mother
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    """
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    display_name = "Goal"
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    option_knautilus = 0
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    option_banana_bird_hunt = 1
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    default = 0
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class IncludeTradeSequence(Toggle):
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    """
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    Allows logic to place items at the various steps of the trade sequence
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    """
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    display_name = "Include Trade Sequence"
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class DKCoinsForGyrocopter(Range):
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    """
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    How many DK Coins are needed to unlock the Gyrocopter
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    Note: Achieving this number before unlocking the Turbo Ski will cause the game to grant you a
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    one-time upgrade to the next non-unlocked boat, until you return to Funky. Logic does not assume
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    that you will use this.
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    """
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    display_name = "DK Coins for Gyrocopter"
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    range_start = 10
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    range_end = 41
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    default = 30
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class KrematoaBonusCoinCost(Range):
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    """
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    How many Bonus Coins are needed to unlock each level in Krematoa
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    """
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    display_name = "Krematoa Bonus Coins Cost"
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    range_start = 1
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    range_end = 17
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    default = 15
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class PercentageOfExtraBonusCoins(Range):
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    """
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    What Percentage of unneeded Bonus Coins are included in the item pool
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    """
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    display_name = "Percentage of Extra Bonus Coins"
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    range_start = 0
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    range_end = 100
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    default = 100
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class NumberOfBananaBirds(Range):
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    """
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    How many Banana Birds are put into the item pool
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    """
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    display_name = "Number of Banana Birds"
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    range_start = 5
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    range_end = 15
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    default = 15
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class PercentageOfBananaBirds(Range):
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    """
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    What Percentage of Banana Birds in the item pool are required for Banana Bird Hunt
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    """
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    display_name = "Percentage of Banana Birds"
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    range_start = 20
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    range_end = 100
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    default = 100
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class KONGsanity(Toggle):
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    """
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    Whether collecting all four KONG letters in each level grants a check
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    """
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    display_name = "KONGsanity"
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class LevelShuffle(Toggle):
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    """
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    Whether levels are shuffled
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    """
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    display_name = "Level Shuffle"
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class Difficulty(Choice):
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    """
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    Which Difficulty Level to use
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    NORML: The Normal Difficulty
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    HARDR: Many DK Barrels are removed
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    TUFST: Most DK Barrels and all Midway Barrels are removed
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    """
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    display_name = "Difficulty"
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    option_norml = 0
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    option_hardr = 1
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    option_tufst = 2
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    default = 0
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    @classmethod
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    def get_option_name(cls, value) -> str:
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        if cls.auto_display_name:
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            return cls.name_lookup[value].upper()
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        else:
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            return cls.name_lookup[value]
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class Autosave(DefaultOnToggle):
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    """
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    Whether the game should autosave after each level
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    """
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    display_name = "Autosave"
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class MERRY(Toggle):
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    """
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    Whether the Bonus Barrels will be Christmas-themed
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    """
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    display_name = "MERRY"
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class MusicShuffle(Toggle):
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    """
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    Whether music is shuffled
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    """
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    display_name = "Music Shuffle"
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class KongPaletteSwap(Choice):
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    """
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    Which Palette to use for the Kongs
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    """
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    display_name = "Kong Palette Swap"
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    option_default = 0
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    option_purple = 1
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    option_spooky = 2
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    option_dark = 3
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    option_chocolate = 4
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    option_shadow = 5
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    option_red_gold = 6
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    option_gbc = 7
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    option_halloween = 8
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    default = 0
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class StartingLifeCount(Range):
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    """
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    How many extra lives to start the game with
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    """
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    display_name = "Starting Life Count"
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    range_start = 1
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    range_end = 99
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    default = 5
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dkc3_options: typing.Dict[str, type(Option)] = {
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    #"death_link": DeathLink,                                 # Disabled
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    "goal": Goal,
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    #"include_trade_sequence": IncludeTradeSequence,          # Disabled
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    "dk_coins_for_gyrocopter": DKCoinsForGyrocopter,
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    "krematoa_bonus_coin_cost": KrematoaBonusCoinCost,
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    "percentage_of_extra_bonus_coins": PercentageOfExtraBonusCoins,
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    "number_of_banana_birds": NumberOfBananaBirds,
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    "percentage_of_banana_birds": PercentageOfBananaBirds,
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    "kongsanity": KONGsanity,
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    "level_shuffle": LevelShuffle,
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    "difficulty": Difficulty,
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    "autosave": Autosave,
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    "merry": MERRY,
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    "music_shuffle": MusicShuffle,
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    "kong_palette_swap": KongPaletteSwap,
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    "starting_life_count": StartingLifeCount,
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}
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