Archipelago/worlds/smw
Doug Hoskisson fdd7ffb089
Core: move output file name logic into core (#1066)
* move output file name logic into core

I see the same logic with small variations in each different world implementation.
It seems to me, it would be better in the core to keep it consistent.

* missed a few

* remove review comment

* + smw

* double quote strings

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

* revert change to DS3 output file name

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-10-02 16:53:18 +02:00
..
Names Super Mario World: Implement New Game (#1045) 2022-09-29 20:16:59 +02:00
docs Super Mario World: Implement New Game (#1045) 2022-09-29 20:16:59 +02:00
Aesthetics.py Super Mario World: Implement New Game (#1045) 2022-09-29 20:16:59 +02:00
Client.py Super Mario World: Implement New Game (#1045) 2022-09-29 20:16:59 +02:00
Items.py Super Mario World: Implement New Game (#1045) 2022-09-29 20:16:59 +02:00
Levels.py Super Mario World: Implement New Game (#1045) 2022-09-29 20:16:59 +02:00
Locations.py Super Mario World: Implement New Game (#1045) 2022-09-29 20:16:59 +02:00
Options.py Super Mario World: Implement New Game (#1045) 2022-09-29 20:16:59 +02:00
Regions.py Super Mario World: Implement New Game (#1045) 2022-09-29 20:16:59 +02:00
Rom.py Core remove legacy patch (#1047) 2022-09-30 00:36:30 +02:00
Rules.py Super Mario World: Implement New Game (#1045) 2022-09-29 20:16:59 +02:00
__init__.py Core: move output file name logic into core (#1066) 2022-10-02 16:53:18 +02:00