66 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Python
		
	
	
	
from typing import Dict
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from BaseClasses import MultiWorld
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from Options import Toggle, DeathLink
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class StartWithJewelryBox(Toggle):
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    "Start with Jewelry Box unlocked"
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    display_name = "Start with Jewelry Box"
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#class ProgressiveVerticalMovement(Toggle):
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#    "Always find vertical movement in the following order Succubus Hairpin -> Light Wall -> Celestial Sash"
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#    display_name = "Progressive vertical movement"
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#class ProgressiveKeycards(Toggle):
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#    "Always find Security Keycard's in the following order D -> C -> B -> A"
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#    display_name = "Progressive keycards"
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class DownloadableItems(Toggle):
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    "With the tablet you will be able to download items at terminals"
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    display_name = "Downloadable items"
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class FacebookMode(Toggle):
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    "Requires Oculus Rift(ng) to spot the weakspots in walls and floors"
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    display_name = "Facebook mode"
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class StartWithMeyef(Toggle):
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    "Start with Meyef, ideal for when you want to play multiplayer."
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    display_name = "Start with Meyef"
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class QuickSeed(Toggle):
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    "Start with Talaria Attachment, Nyoom!"
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    display_name = "Quick seed"
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class SpecificKeycards(Toggle):
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    "Keycards can only open corresponding doors"
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    display_name = "Specific Keycards"
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class Inverted(Toggle):
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    "Start in the past"
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    display_name = "Inverted"
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#class StinkyMaw(Toggle):
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#    "Require gasmask for Maw"
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#    display_name = "Stinky Maw"
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# Some options that are available in the timespinner randomizer arent currently implemented
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timespinner_options: Dict[str, Toggle] = {
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    "StartWithJewelryBox": StartWithJewelryBox,
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    #"ProgressiveVerticalMovement": ProgressiveVerticalMovement,
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    #"ProgressiveKeycards": ProgressiveKeycards,
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    "DownloadableItems": DownloadableItems,
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    "FacebookMode": FacebookMode,
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    "StartWithMeyef": StartWithMeyef,
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    "QuickSeed": QuickSeed,
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    "SpecificKeycards": SpecificKeycards,
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    "Inverted": Inverted,
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    #"StinkyMaw": StinkyMaw,
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    "DeathLink": DeathLink,
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}
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def is_option_enabled(world: MultiWorld, player: int, name: str) -> bool:
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    option = getattr(world, name, None)
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    if option == None:
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        return False
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    return int(option[player].value) > 0 |