Archipelago/test/dungeons
Fabian Dill a82bf1bb32 Options: raise Exception if per-game options are in root
Options: implement progression balancing and accessibility on new system
Options: implement the notion of "common" and "per_game_common" options in various systems
Options: centralize item and location name checking
Spoiler: prettier print some lists, sets and dicts
WebHost: add common options into /templates
2021-09-17 00:17:54 +02:00
..
TestAgahnimsTower.py
TestDarkPalace.py
TestDesertPalace.py
TestDungeon.py Options: raise Exception if per-game options are in root 2021-09-17 00:17:54 +02:00
TestEasternPalace.py
TestGanonsTower.py
TestIcePalace.py
TestMiseryMire.py Add unit tests for vanilla inverted layout, and dungeon logic. 2020-03-16 17:39:54 +11:00
TestSkullWoods.py Update dungeon tests to work with the new exploration algorithm 2020-05-10 19:54:40 +10:00
TestSwampPalace.py
TestThievesTown.py
TestTowerOfHera.py
__init__.py