Attenuate evolution trap increases based on game's current evolution_factor to improve difficulty slider scaling. See drive.google.com/file/d/1RBBZV3XRmvgwOTXJhr6aQJIaTatJc2WF |
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| .. | ||
| locale/en | ||
| control.lua | ||
| data-final-fixes.lua | ||
| data.lua | ||
| macros.lua | ||
| settings.lua | ||