Archipelago/worlds/BaseWorld.py

13 lines
530 B
Python

class AutoWorldRegister(type):
_world_types = {}
def __new__(cls, name, bases, dct):
new_class = super().__new__(cls, name, bases, dct)
AutoWorldRegister._world_types[name] = new_class
return new_class
class World(metaclass=AutoWorldRegister):
"""A World object encompasses a game's Items, Locations, Rules and additional data or functionality required.
A Game should have its own subclass of World in which it defines the required data structures."""
def __init__(self):
pass