Archipelago/worlds/smz3/TotalSMZ3/Regions/Zelda
Alchav 976f34c19f Fix Harmless Hellway logic
Original logic from SMZ3 is:

items.KeyPD >= (GetLocation("Palace of Darkness - Harmless Hellway").ItemIs(KeyPD, World) ?
                        (items.Hammer && items.Bow && items.Lamp) || config.Keysanity ? 4 : 3 :
                        (items.Hammer && items.Bow && items.Lamp) || config.Keysanity ? 6 : 5))

I believe these parentheses are needed to correctly replicate this logic
2022-05-11 04:20:30 +02:00
..
DarkWorld
LightWorld
CastleTower.py
DesertPalace.py
EasternPalace.py
GanonsTower.py
HyruleCastle.py
IcePalace.py
MiseryMire.py
PalaceOfDarkness.py
SkullWoods.py
SwampPalace.py
ThievesTown.py
TowerOfHera.py
TurtleRock.py
__init__.py